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Sheik (SSB4)/Down tilt: Difference between revisions

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{{ArticleIcons|ssb4=y}}
[[File:SheikDTilt.gif|thumb|270px|Hitbox visualization showing Sheik's down tilt.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
{{technical data}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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|}


==Timing==
{|class="wikitable"
!Hitbox
|5-6
|-
!Animation length
|29
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=23}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y}}


{{MvSubNavZelda|g=SSB4}}
{{MvSubNavSheik|g=SSB4}}
[[Category:Sheik (SSB4)]]
[[Category:Down tilts (SSB4)]]

Latest revision as of 03:24, April 13, 2022

Hitbox visualization showing Sheik's down tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   37 100 0 3.2 8 0.0 0.0 0.0 1.0x 1.0x 40%               Kick  
1 0 5% 0   37 100 0 3.5 8 4.0 -0.3 0.0 1.0x 1.0x 40%               Kick  
2 0 5% 0   37 100 0 4.2 9 4.0 -0.2 0.0 1.0x 1.0x 40%               Kick  

TimingEdit

Hitbox 5-6
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox