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Olimar (SSBB)/Dash attack: Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
 
[[File:OlimarDashAttackSSBB.gif|thumb|500px|Hitbox visualization showing Olimar's dash attack.]]
==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
==Hitboxes==
==Hitboxes==
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|24}}
{{HitboxTableTitle|Hit 1|24}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|bn=1
|bn=1
Line 42: Line 42:
|rawflags=00111000100000110000010001000000
|rawflags=00111000100000110000010001000000
}}
}}
{{HitboxTableTitle|Late hit|24}}
{{HitboxTableTitle|Hit 2|24}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|bn=1
|bn=1
Line 93: Line 93:
!Animation length
!Animation length
|34
|34
|-
|}
|}



Latest revision as of 15:07, May 20, 2024

Hitbox visualization showing Olimar's dash attack.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 7% 1   50 50 0 6.5 1 0.0 6.0 3.0 1.0x 1.0x 0%               Kick  
1 0 7% 1   50 50 0 4.0 1 0.0 6.0 -3.0 1.0x 1.0x 0%               Kick  
Hit 2
0 1 4% 1   90 50 0 5.2 1 0.0 6.0 3.5 1.0x 1.0x 0%               Kick  
1 1 4% 1   90 50 0 3.3 1 0.0 6.0 -3.0 1.0x 1.0x 0%               Kick  

TimingEdit

Hit 1 8-9
Hit 2 10-14
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change