Super Jump: Difference between revisions
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{{Infobox Special Move | {{Infobox Special Move | ||
|name = Super Jump | |name = Super Jump | ||
|image = [[File: | |image = [[File:Inkling Up B SSBU.gif|300px]] | ||
|caption = An Inkling using Super Jump. | |caption = An Inkling using Super Jump. | ||
|user = [[Inkling]] | |user = [[Inkling]] | ||
Line 12: | Line 12: | ||
|interwikipage = Super Jump | |interwikipage = Super Jump | ||
}} | }} | ||
'''Super Jump''' ({{ja|スーパージャンプ|Sūpā Janpu}}, ''Super Jump'') is [[Inkling]]'s [[up special move]]. | '''Super Jump''' ({{ja|スーパージャンプ|Sūpā Janpu}}, ''Super Jump'') is [[Inkling]]'s [[up special move]]. | ||
==Overview== | ==Overview== | ||
Inkling leaps up in squid form, before falling back down. The player can | Inkling leaps up in squid form, before falling back down. The player can change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping as well as landing. The move has a somewhat similar aesthetic to [[Hydro Pump]], except that the water is replaced with ink. | ||
Notably, it's the only move in Inkling's arsenal that can still | Notably, it's the only move in Inkling's arsenal that can still {{b|ink|status}} characters even with a completely empty ink tank. | ||
{{clrl}} | {{clrl}} | ||
==Instructional quote== | |||
{{InstructionalQuotes | |||
|ssbuchar=Inkling | |||
|ssbudesc=Transforms into a squid and jumps straight up. Tilting left or right can change the angle a little. | |||
}} | |||
==Origin== | ==Origin== | ||
[[File:SuperJumpOrigin.jpg|left|thumb|200px|The Super Jump in ''Splatoon''.]] | [[File:SuperJumpOrigin.jpg|left|thumb|200px|The Super Jump in ''Splatoon''.]] | ||
The Super Jump is a mechanic | The Super Jump is a mechanic in the ''Splatoon'' series that allows players to quickly traverse the stage. During a multiplayer battle, a player can use the {{s|inkipedia|map}} to select a teammate, a friendly {{s|inkipedia|Squid Beakon}}, or their team's {{s|inkipedia|spawn point}} and perform a Super Jump to quickly reach the target's location regardless of obstacles or distance. However, the Super Jump leaves the player vulnerable for a moment before they launch and also causes a marker to appear at their projected landing point, potentially allowing opponents to ambush them as they land. The animation for the player colliding with the ceiling during a Super Jump in ''Smash'' is similar to the animation for colliding with an obstacle while swimming up a wall in the ''Splatoon'' series. Unlike in ''Smash'', the player is invulnerable during a Super Jump and Super Jumping does not deal damage or leave behind ink. | ||
{{clrl}} | {{clrl}} | ||
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<gallery> | <gallery> | ||
File:8SuperJump.png|All Inkling [[Alternate costumes|color variations]] using Super Jump. | File:8SuperJump.png|All Inkling [[Alternate costumes|color variations]] using Super Jump. | ||
Inkling SSBU Skill Preview Up Special.png|Super Jump as shown by | Inkling SSBU Skill Preview Up Special.png|Super Jump as shown by the Move List in ''Ultimate''. | ||
</gallery> | </gallery> | ||
{{ | {{clr}} | ||
==In other languages== | |||
{{Langtable | |||
|ja={{ja|スーパージャンプ|Sūpā Janpu}}, ''Super Jump'' | |||
|en=Super Jump | |||
|fr=Super saut | |||
|es=Supersalto | |||
|de=Supersprung | |||
|it=Super salto | |||
|nl=Supersprong | |||
|ru={{rollover|Суперпрыжок|Superpryzhok|?}} | |||
|ko={{rollover|슈퍼 점프|Syupeo Jeompeu|?}}, ''Super Jump'' | |||
|zh_cn={{rollover|超级跳跃|Chāojí Tiàoyuè|?}} | |||
|zh_tw={{rollover|超級跳躍|Chāojí Tiàoyuè|?}} | |||
}} | |||
==Trivia== | |||
* Coincidentally, this move has the same name as one of [[Mario]] and [[Dr. Mario]]'s custom special moves from ''[[Super Smash Bros. 4]]'', [[Super Jump Punch#Customization|Super Jump]]. | |||
{{Special Moves|char=Inkling}} | {{Special Moves|char=Inkling}} | ||
Latest revision as of 15:34, September 16, 2022
Super Jump | |
---|---|
![]() An Inkling using Super Jump. | |
User | Inkling |
Universe | Splatoon |
Article on Inkipedia | Super Jump |
Super Jump (スーパージャンプ, Super Jump) is Inkling's up special move.
Overview[edit]
Inkling leaps up in squid form, before falling back down. The player can change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping as well as landing. The move has a somewhat similar aesthetic to Hydro Pump, except that the water is replaced with ink.
Notably, it's the only move in Inkling's arsenal that can still ink characters even with a completely empty ink tank.
Instructional quote[edit]
![]() |
![]() |
Transforms into a squid and jumps straight up. Tilting left or right can change the angle a little. |
Origin[edit]
The Super Jump is a mechanic in the Splatoon series that allows players to quickly traverse the stage. During a multiplayer battle, a player can use the map to select a teammate, a friendly Squid Beakon, or their team's spawn point and perform a Super Jump to quickly reach the target's location regardless of obstacles or distance. However, the Super Jump leaves the player vulnerable for a moment before they launch and also causes a marker to appear at their projected landing point, potentially allowing opponents to ambush them as they land. The animation for the player colliding with the ceiling during a Super Jump in Smash is similar to the animation for colliding with an obstacle while swimming up a wall in the Splatoon series. Unlike in Smash, the player is invulnerable during a Super Jump and Super Jumping does not deal damage or leave behind ink.
Gallery[edit]
All Inkling color variations using Super Jump.
In other languages[edit]
Trivia[edit]
- Coincidentally, this move has the same name as one of Mario and Dr. Mario's custom special moves from Super Smash Bros. 4, Super Jump.