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|No-Flinch Smasher {{NTSC}}<br/>Solid Smasher {{PAL}}||No-flinch charged smashes||You cannot be launched by standard attacks when charging a smash attack.||1.33x damage taken while charging||1.2x||1.1x||-30||Grants [[armor]] while charging, although it appears to be limited, with strong enough attacks still able to launch the user. | |No-Flinch Smasher {{NTSC}}<br/>Solid Smasher {{PAL}}||No-flinch charged smashes||You cannot be launched by standard attacks when charging a smash attack.||1.33x damage taken while charging||1.2x||1.1x||-30||Grants [[armor]] while charging, although it appears to be limited, with strong enough attacks still able to launch the user. | ||
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|Critical Hitter||Critical-hit capability||Attacks get a 20% chance of dealing extra damage.||20% chance||28%||36%||-58||Critical hits do about 3x damage, with knockback compensated. Additional freeze frames are sustained by the target, but not the attacker. | |Critical Hitter||Critical-hit capability||Attacks get a 20% chance of dealing extra damage.||20% chance||28%||36%||-58||Critical hits do about 3x damage, with knockback compensated. Additional freeze frames are sustained by the target, but not the attacker. Interestingly, this effect also applies to attacks from Pokémon and assist trophies summoned by the user. | ||
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|Insult to Injury||Prone damage dealer||1.4x damage when hitting a prone opponent.||1.4x||1.55x||1.7x||-25|| | |Insult to Injury||Prone damage dealer||1.4x damage when hitting a prone opponent.||1.4x||1.55x||1.7x||-25|| |