F-Zero Grand Prix: Difference between revisions
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F-Zero Grand Prix can be accessed with an [[Action Replay]]. The camera follows whoever is furthest on the track; players that don't follow along get left behind and will be KO'd as the blast line moves. This can lead to multiple self-destructs if the leader keeps on running. Crossing the finish line ends the match. | F-Zero Grand Prix can be accessed with an [[Action Replay]]. The camera follows whoever is furthest on the track; players that don't follow along get left behind and will be KO'd as the blast line moves. This can lead to multiple self-destructs if the leader keeps on running. Crossing the finish line ends the match. | ||
F-Zero Grand Prix is also the setting of {{SSBM|Mute City}} (''Melee''), [[Big Blue]] (''Melee'' and ''Brawl''), and [[Port Town Aero Dive]] (''Brawl''). | F-Zero Grand Prix is also the setting of {{SSBM|Mute City}} (''Melee''), [[Big Blue]] (''Melee'' and ''Brawl''), and [[Port Town Aero Dive]] (''Brawl'' and ''Super Smash Bros for Wii U''). | ||
The stage's internal name, as seen in the {{SSBM|debug menu}}, is 8-1BBROUTE, where "8-1" refers to its position in Adventure Mode and "BBROUTE" presumably is short for "Big Blue Route". | The stage's internal name, as seen in the {{SSBM|debug menu}}, is 8-1BBROUTE, where "8-1" refers to its position in Adventure Mode and "BBROUTE" presumably is short for "Big Blue Route". |
Revision as of 07:57, July 12, 2017
Grand Prix | |
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The entering screen. | |
Universe | F-Zero |
Appears in | Melee |
Availability | Adventure Mode Hacking |
Tracks available | Big Blue Mach Rider (Alternate) |
Article on F-Zero Wiki | F-Zero Grand Prix |
F-Zero Grand Prix (F-ZERO グランプリ) is a special stage in Super Smash Bros. Melee that only appears in the first part of stage 8 in Adventure Mode and Event 33: Lethal Marathon. It is based on the Big Blue 1 track seen in F-Zero X.
The whole stage takes place on a race track based on the Big Blue stage. There are pink platforms that hover above the stage. A player must travel towards the right of the stage. Often, a group of F-Zero machines will drive along the track. A "!" appearing on the stage will indicate that the race cars are approaching. The player can jump to one of the pink platforms or hang onto the edge of the stage to avoid getting hit by a car. If a character is hit by a car, that character will take damage. A player receives 30-40% damage if hit by a race car. It's possible to survive a blow one time from a race car, but the second time will most likely KO a character. The track is completed once the player crosses the checkered finish line.
F-Zero Grand Prix can be accessed with an Action Replay. The camera follows whoever is furthest on the track; players that don't follow along get left behind and will be KO'd as the blast line moves. This can lead to multiple self-destructs if the leader keeps on running. Crossing the finish line ends the match.
F-Zero Grand Prix is also the setting of Mute City (Melee), Big Blue (Melee and Brawl), and Port Town Aero Dive (Brawl and Super Smash Bros for Wii U).
The stage's internal name, as seen in the debug menu, is 8-1BBROUTE, where "8-1" refers to its position in Adventure Mode and "BBROUTE" presumably is short for "Big Blue Route".
Origin
This level is from F-Zero X. The goal of the F-Zero games is to win races in F-Zero machines. A player can cause other racers to crash and "retire". In the cutscene introducing this level in Melee, two F-Zero machines can be seen crashing. In F-Zero X, there are two Big Blue tracks, but only one (Big Blue Cylinder) features both cylinders and "normal" track as part of the raceway itself. This level in Melee is loosely based around Big Blue Cylinder, but the normal track is a long, broken up straightaway, which is unlike how it is in F-Zero X (where the normal track restarts with a curve, followed by a chicane). [1]
Trivia
- There is a glitch that takes place if the game is hacked such that a match starts on this stage without Player 1. The F-Zero Machines will all spawn, but will not move from their original out of bounds spawn point. If anyone somehow touches them, the game instantly crashes.
F-Zero universe | |
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Fighter | Captain Falcon (SSB · SSBM · SSBB · SSB4 · SSBU) |
Assist Trophy | Samurai Goroh |
Stages | Mute City · Big Blue · Port Town Aero Dive · Mute City SNES F-Zero Grand Prix (Adventure Mode) |
Vehicles | F-Zero Racers (Blue Falcon) · Falcon Flyer |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | F-Zero |