Palutena (SSB4)/Grab: Difference between revisions

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Palutena's grabs have got a mix of buffs and nerfs in game updates, but they are considered to be slightly buffed as a whole.
Palutena's grabs have got a mix of buffs and nerfs in game updates, but they are considered to be slightly buffed as a whole.


Before game updates, Palutena's pivot grab used to be considered the best in the game due to its range being incredibly large (almost as large as {{SSB4|Bowser}}'s) and disjointed. Following this, update [[1.0.4]] and the Wii U release of the game nerfed the range of her pivot grab, putting it more in-line with other characters' pivot grab ranges and now being riskier to use, which worsened her grab game significantly.
Before game updates, Palutena's pivot grab used to be considered the best in the game due to its range being incredibly large (almost as large as {{SSB4|Bowser}}'s) and disjointed. Following this, update [[1.0.4]] and the Wii U release of the game nerfed its range, putting it more in-line with other characters' pivot grab ranges and making it riskier to use, which worsened her grab game significantly.


On the other hand, Palutena's grabs also suffered from heavier ending lag that most others, apart from having slower startup than the average one of a regular grab (such as {{SSB4|Mario}} or {{SSB4|Luigi}}). Update [[1.1.0]] remedied this by reducing the ending lag on all of her grabs, thus making them much less punishable for whiffing and less risky to use, once again improving significantly her grab game.
On the other hand, Palutena's grabs also suffered from heavier ending lag that most others, apart from having slower startup than the average one of a regular grab (such as {{SSB4|Mario}} or {{SSB4|Luigi}}). Update [[1.1.0]] remedied this by reducing the ending lag on all of her grabs, thus making them much less punishable for whiffing and less risky to use, once again improving significantly her grab game.
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