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| {{Button|GCN|R|s=32px}} + {{Button|GCN|D-Pad|L|s=32px}} || Places white boxes around the characters. These boxes turn blue when in the air. (Edit:) They are Item grab boxes. When white an item will continue to travel after pressing "A" to grab it, for | | {{Button|GCN|R|s=32px}} + {{Button|GCN|D-Pad|L|s=32px}} || Places white boxes around the characters. These boxes turn blue when in the air. | ||
Also displays pink boxes around items. When the white/or blue box entercect a pink box you are able to grab the item. (Edit:) They are Item grab boxes. When white an item will continue to travel after pressing "A" to grab it, for 1 frame. When they are blue and you press "Z" to grab the item, the item will be instantly picked up (And instantly throwable). 'probably because their is no item grab animation in the air' | |||
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| {{Button|GCN|R|s=32px}} + {{Button|GCN|D-Pad|R|s=32px}} || Toggles collision bubbles for the player (See [[#Collision Bubble Key|here]]). | | {{Button|GCN|R|s=32px}} + {{Button|GCN|D-Pad|R|s=32px}} || Toggles collision bubbles for the player (See [[#Collision Bubble Key|here]]). |
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