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==Overview== | ==Overview== | ||
Pit or Dark Pit summon two orbitars that generate shields on either side of him for a second and a half. They reflect projectiles for their duration, similar to {{SSBB|Wolf}}'s {{h1|Reflector|Wolf}} in ''Brawl'', and push away opponents in the beginning. The Orbitars also protect their user from being damaged, pushing opponents away if they attack the orbitars even from up close (but the user must be wary of being grabbed). They can break after a set amount of hits by the opponents, at which point will have a 10-second recharge time before they can be used again. | Pit or Dark Pit summon two orbitars that generate shields on either side of him for a second and a half. They reflect projectiles (with a 1.5x damage multiplier) for their duration, similar to {{SSBB|Wolf}}'s {{h1|Reflector|Wolf}} in ''Brawl'', and push away opponents in the beginning. The Orbitars also protect their user from being damaged, pushing opponents away if they attack the orbitars even from up close (but the user must be wary of being grabbed). They can break after a set amount of hits by the opponents, at which point will have a 10-second recharge time before they can be used again. | ||
The Orbitars have a sizable amount of ending lag, whether they are voluntarily dropped or allowed to expire, which can leave Pit and Dark Pit open for half of a second. However, if they are broken first by powerful enough attacks, their ending lag is sharply decreased. This event allows swift counterattacking (such as punishing a Smash attack or [[Warlock Punch]]). | The Orbitars have a sizable amount of ending lag, whether they are voluntarily dropped or allowed to expire, which can leave Pit and Dark Pit open for half of a second. However, if they are broken first by powerful enough attacks, their ending lag is sharply decreased. This event allows swift counterattacking (such as punishing a Smash attack or [[Warlock Punch]]). |