Hitbox: Difference between revisions

267 bytes removed ,  8 years ago
Undid edit by Arima: All games have this. It's called "hacking".
(Undid edit by Arima: All games have this. It's called "hacking".)
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*The single largest hitbox in ''Melee'' can be found when [[Raikou]] is released from a [[Poké Ball]].
*The single largest hitbox in ''Melee'' can be found when [[Raikou]] is released from a [[Poké Ball]].
*Because characters enter a recoil animation upon being hit, pausing the game during the freeze frames can make it appear as if the attack's hitboxes are misaligned or too large.
*Because characters enter a recoil animation upon being hit, pausing the game during the freeze frames can make it appear as if the attack's hitboxes are misaligned or too large.
*Hitboxes in ''SSB64'' can be modified with cheat codes to make them smaller or bigger. An example of this is [https://www.youtube.com/watch?v=CgSCqNb5MLU Jedi Smash Bros.] where the hitboxes for every attack have been hugely increased to encompass the entire stage.


==Gallery==
==Gallery==