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==Description== | ==Description== | ||
Cross Slash is a [[natural combo]] of three parts. The first attack is a downward single-handed reap with a step forward that deals 4% damage. The second part is a two-handed swing downward in the other direction, dealing 3% damage and forming an X shape. The third | Cross Slash is a [[natural combo]] of three parts. | ||
*The first attack is a downward single-handed reap with a step forward that deals 4% damage. | |||
*The second part is a two-handed swing downward in the other direction, dealing 3% damage and forming an X shape. | |||
*The third segment is a series of three slashes: two ground-level slashes in a fanning motion from left to right, then ending with an outward clearing slash after a full spin, for 3%, 3%, and 6% damage. | |||
If every hit connects, the five slashes deal a total of 19% damage while drawing the kanji {{ja|凶|kyō}} (wicked/misfortune) through the air. | |||
While this move is fast enough to use as a punish option and deals good damage with moderate knockback, it deals poor [[shield damage]] and [[shield stun]], making it unsafe to use on shields; if any part of the move hits a shield it is quite easy for the defender to retaliate, especially after the final part. Additionally, there is a small pause before the third segment of the move, which often causes extremely light and/or damaged enemies to get knocked out before the move is complete. | |||
As with all natural combos, the player must press the relevant button after each step to continue execution of the move. However, unlike all other such attacks, the player is not allowed to continue the move unless it hits something: Cloud will only perform the first slash repeatedly if the move whiffs regardless of what the player does, and if the opponent escapes the second hit the third step cannot be used. | As with all natural combos, the player must press the relevant button after each step to continue execution of the move. However, unlike all other such attacks, the player is not allowed to continue the move unless it hits something: Cloud will only perform the first slash repeatedly if the move whiffs regardless of what the player does, and if the opponent escapes the second hit the third step cannot be used. |
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