Spinning Kong: Difference between revisions

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The '''Spinning Kong''' is [[Donkey Kong]]'s [[Up B]] move.
The '''Spinning Kong''' is [[Donkey Kong]]'s [[Up B]] move.  While it doesn't gain much altitude, this move covers a lot of horizontal ground, making it a fairly effective recovery move.  When used on the ground, the Spinning Kong can be used in a fashion similar to Bowser's [[Whirling Fortress]]; it can be used out of the shield, or as a disruptive tactic. The Spinning Kong's first hit, in which Donkey Kong extends his fist to charge up the spin, has decent knockback.


While it doesn't gain much altitude, this move covers a lot of horizontal ground, making it a fairly effective recovery move.
The Spinning Kong does up to 33% damage.


While on the ground, the Spinning Kong can be used in a fashion similar to Bowser's [[Whirling Fortress]]; it can be used out of the shield, or as a disruptive tactic. The Spinning Kong's first hit, in which Donkey Kong extends his fist to charge up the spin, has decent knockback.
{{Special Moves
 
|character = Donkey Kong
The Spinning Kong does up to 33% damage.
|b = [[Giant Punch]]
|sideb = [[Headbutt]]
|upb = [[Spinning Kong]]
|downb = [[Hand Slap]]
|smash = [[Konga Beat]]
}}


{{stub}}
{{DK Smash}}
{{DK Melee}}
{{DK Brawl}}
[[Category:Attacks]]
[[Category:Attacks]]
[[Category:Special Attacks]]
[[Category:Special Attacks]]
[[Category:Donkey Kong universe]]
[[Category:Donkey Kong universe]]

Revision as of 17:52, January 19, 2008

The Spinning Kong is Donkey Kong's Up B move. While it doesn't gain much altitude, this move covers a lot of horizontal ground, making it a fairly effective recovery move. When used on the ground, the Spinning Kong can be used in a fashion similar to Bowser's Whirling Fortress; it can be used out of the shield, or as a disruptive tactic. The Spinning Kong's first hit, in which Donkey Kong extends his fist to charge up the spin, has decent knockback.

The Spinning Kong does up to 33% damage.