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In Peach's Peril, the player controls {{SSBM|Mario}} and has exactly one minute to prevent {{SSBM|Peach}} from getting [[KO]]'d by a larger than normal {{SSBM|Bowser}}. Peach will [[walk]] back and forth on {{SSBM|Final Destination}}, and does not attack Bowser at all, whereas Bowser will direct most of his attacks towards her. The only thing Peach will do is use her [[Peach Parasol]] attack to get back on to the stage. | In Peach's Peril, the player controls {{SSBM|Mario}} and has exactly one minute to prevent {{SSBM|Peach}} from getting [[KO]]'d by a larger than normal {{SSBM|Bowser}}. Peach will [[walk]] back and forth on {{SSBM|Final Destination}}, and does not attack Bowser at all, whereas Bowser will direct most of his attacks towards her. The only thing Peach will do is use her [[Peach Parasol]] attack to get back on to the stage. | ||
The player is able to KO Bowser, but he | The player is able to KO Bowser, but he has infinite lives and will [[revival platform|return to the stage]]. To successfully complete the event, both the player and Peach must survive the whole minute. If the player (Mario) or Peach are KO'd at any time, the match ends in failure. The high score for the event is based on the number of times the player is able to KO Bowser. | ||
This event match is a homage to the ''Super Mario Bros.'' series, where Bowser almost always kidnaps Peach and Mario has to rescue her. | This event match is a homage to the ''Super Mario Bros.'' series, where Bowser almost always kidnaps Peach and Mario has to rescue her. | ||
{{Event Melee}} | {{Event Melee}} |
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