Balanced Brawl: Difference between revisions

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[[Image:Balancedbrawllogo.png|frame|Balanced Brawl logo]]
#REDIRECT [[Gameplay modification#Balanced Brawl]]
Balanced Brawl (or BBrawl) is a hack of Super Smash Bros Brawl designed by Thinkaman and Amazing Ampharos with the goal of balancing characters in competitive Brawl with as few changes to core physics as possible. More information, downloads, and discussion can be found at the [http://www.smashboards.com/showthread.php?t=246327 Balanced Brawl Standard Release] thread.
==Differences from Brawl+==
Unlike [[Brawl+]], none of the core physics have been changed:
* Character movement is the same.
* Hitbox sizes are the same for all characters.
* No stages are frozen.
However, timing of a few attacks have been changed, and random [[tripping]] is removed
===Goals of BBrawl===
* Remove Infinites and Inescapable Lockdowns
* Character Balancing
* Increase Stage Viability
==Character Changes==
When Balanced Brawl was started, the creators decided to balance all the characters towards a power level close to that of Diddy Kong in standard Brawl.  This meant many characters received very minimal changes.
[[Category:Hacking]]

Latest revision as of 21:30, June 15, 2016