Vanish: Difference between revisions
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[[Image:Sheik_upB1.jpg|thumb|Sheik disappears in a flash of light.]] | [[Image:Sheik_upB1.jpg|thumb|Sheik disappears in a flash of light.]] | ||
[[Image:Sheik_upB2.jpg|thumb|Sheik reappears above in a cloud of smoke.]] | [[Image:Sheik_upB2.jpg|thumb|Sheik reappears above in a cloud of smoke.]] | ||
'''Vanish''' is [[Sheik]]'s [[Up B]] move. It involves her throwing a [[Deku Nut]] and vanishing into thin air. Using the Control Stick, players can determine where Sheik will reappear by tilting in a certain direction. Vanish does not go as far as [[Farore's Wind]], but transforming in midair is not recommended, as the transformation takes time, and barely slows her descent. The initial explosion deals damage and knockback, and is capable of KOing at around 120%, but has a noticeable start up lag. | '''Vanish''' is [[Sheik]]'s [[Up B]] move. It involves her throwing a [[Deku Nut]] and vanishing into thin air. Using the Control Stick, players can determine where Sheik will reappear by tilting in a certain direction. Vanish does not go as far as [[Farore's Wind]], but transforming in midair is not recommended, as the transformation takes time, and barely slows her descent. The initial explosion deals damage and knockback, and is capable of KOing at around 120%, but has a noticeable start up lag. The explosion can be made to look bigger by using the move right next to an explosive item (usually, Sheik will not be damaged). | ||
The re-entry of Sheik's Vanish has a very small [[Push]] effect. This can be seen as it moves an opponente further than simply landing on them would. It has just enough push to knock someone, standing near the edge, off it, causing them to cliffhang. | The re-entry of Sheik's Vanish has a very small [[Push]] effect. This can be seen as it moves an opponente further than simply landing on them would. It has just enough push to knock someone, standing near the edge, off it, causing them to cliffhang. |
Revision as of 04:28, June 18, 2010
Vanish is Sheik's Up B move. It involves her throwing a Deku Nut and vanishing into thin air. Using the Control Stick, players can determine where Sheik will reappear by tilting in a certain direction. Vanish does not go as far as Farore's Wind, but transforming in midair is not recommended, as the transformation takes time, and barely slows her descent. The initial explosion deals damage and knockback, and is capable of KOing at around 120%, but has a noticeable start up lag. The explosion can be made to look bigger by using the move right next to an explosive item (usually, Sheik will not be damaged).
The re-entry of Sheik's Vanish has a very small Push effect. This can be seen as it moves an opponente further than simply landing on them would. It has just enough push to knock someone, standing near the edge, off it, causing them to cliffhang.
Origin
Sheik often vanished in The Legend of Zelda: Ocarina of Time, much to Link's bafflement. However, sometimes fire or sand concealed her disappearance while she quickly threw the Deku Nut on the ground. Impa, the only other Sheikah in the game, could perform this ability; it is one of the "Sheikah arts".