From SmashWiki, the Super Smash Bros. wiki
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| :''This page is about throws performed from a [[grab]]. For information about throwing [[item]]s, see [[Throw (item)|this page]]''
| | A '''throw''' is an attack, performed while [[grab|grabbing]] the target, that ends the grab. |
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| A '''throw''' is an attack, performed while [[grab|grabbing]] the target, that ends the grab. Throws appear in both [[Super Smash Bros.]] and [[Super Smash Bros. Melee|Melee]]. In Super Smash Bros., two types of throws can be performed by pressing left or right on the [[control stick]] when grabbing the enemy. In Melee, the player can also press up or down on the control stick, triggering two other throws. | |
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| A general rule of throws is that the characters that rely on magical or psychic powers ([[Lucario]], [[Ness]], [[Mewtwo]], [[Zelda]], and [[Lucas]]) have better throwing abilities than characters that don't.
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| == In Super Smash Bros. ==
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| Throws in Super Smash Bros. are usually attacks of high [[knockback]], suited to [[knock-out|knocking out]] enemies or send them off-stage.
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| == In Super Smash Bros. Melee ==
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| In Melee, by contrast, throws are rarely powerful attacks (with a few exceptions, such as [[Ness (SSBM)|Ness]]' [[back throw]] and [[Mewtwo]]'s back and up throws). However, many throws have the capacity to [[combo]] into subsequent attacks, including [[grab]] (repeated use of throw to grab combos are known as [[chain grab]]s).
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| == See also == | | == See also == |
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| * [[Down throw]] | | * [[Down throw]] |
| * [[Back throw]] | | * [[Back throw]] |
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| {{Attacks}}
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| [[Category: Attacks]] | | [[Category: Attacks]] |
| [[Category: Game Controls]]
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Revision as of 15:08, August 2, 2008
A throw is an attack, performed while grabbing the target, that ends the grab.
See also