1,521
edits
(→Smash-specific: Added "First actionable frame" to "Smash-specific".) |
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*'''[[Item]]''': An object spawned in the midst of battle. Items have a variety of uses, including healing one's self or ally, or damaging a target. Items, unless they can be spawned by a character's move, are not permitted in competitive play. | *'''[[Item]]''': An object spawned in the midst of battle. Items have a variety of uses, including healing one's self or ally, or damaging a target. Items, unless they can be spawned by a character's move, are not permitted in competitive play. | ||
*'''[[Juggle]]''': Any series of attacks which keep an enemy in the air, preventing them from landing. | *'''[[Juggle]]''': Any series of attacks which keep an enemy in the air, preventing them from landing. | ||
*'''[[Lag]]''': A catch-all term for delay in an action. There are several different types of lag. | *'''[[Lag]]''': A catch-all term for delay in an action. There are several different types of lag. | ||
**'''[[Start-up lag]]''': Refers to the period of time between an action being inputted and the action having an effect. | **'''[[Start-up lag]]''': Refers to the period of time between an action being inputted and the action having an effect. | ||
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*'''[[Leak]]''': A revelation of information about an unreleased game released prematurely, from an unofficial source and without the creators' consent. Leaks whether real or fake, are often the subject of rumors. | *'''[[Leak]]''': A revelation of information about an unreleased game released prematurely, from an unofficial source and without the creators' consent. Leaks whether real or fake, are often the subject of rumors. | ||
*'''[[Mindgame]]''': Strategies or techniques employed for the purpose of outwitting the opponent psychologically. The primary component of cerebral skill, the counterpart to technical skill. | *'''[[Mindgame]]''': Strategies or techniques employed for the purpose of outwitting the opponent psychologically. The primary component of cerebral skill, the counterpart to technical skill. | ||
*'''[[Gameplay modification|Modification]]''': Usually shorted to "'''mod'''", is the editing of a video game. Mods are done to change the aesthetics or gameplay aspects to the modder's content. [[Project M]] is an example of a popular mod in ''Smash Bros''. | |||
**'''[[Bait]]ing''': The act of trying to trick the opponent into doing an action that the player can then punish them for. | **'''[[Bait]]ing''': The act of trying to trick the opponent into doing an action that the player can then punish them for. | ||
**'''[[Pressuring]]''': The act of limiting the opponent's options to force them to react in a detrimental manner. | **'''[[Pressuring]]''': The act of limiting the opponent's options to force them to react in a detrimental manner. |