Final Destination (SSB): Difference between revisions
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[[Image:FD64.jpg| | {{Infobox Stage | ||
|name = Final Destination | |||
|image = [[Image:FD64.jpg|250px]] | |||
|caption = The residence of the [[Master Hand]] | |||
|series = [[Super Smash Bros. series|Super Smash Bros.]] | |||
|appearance = [[Super Smash Bros.]] | |||
|home = [[Master Hand]] | |||
|availability = Only playable in 1P Game | |||
}} | |||
''' | '''Final Destination is a stage exclusive to the [[1P Game]] of [[Super Smash Bros.]] This stage was featured on the last level of 1P Mode where the player fought [[Master Hand]]. Like its [[Final Destination|successor]] in [[Melee]], this stage is completely flat. This stage is not usable in [[Vs. Mode]] though it can be played on using a Gameshark. The design at the center of the platform looks like a worn-down Aztec Calendar. | ||
The player would be transported to this stage when clearing the [[fighting polygon team]]. | The player would be transported to this stage when clearing the [[fighting polygon team]]. | ||
For Gameshark users: | For Gameshark users: | ||
There needs to be the code on that makes this stage the only one you fight in | This stage freezes if done normally in the debug menu. There needs to be the code on that makes this stage the only one you fight in 1P Game. It can only be 2 players. You have to adjust other stuff so the second person (the player designated as Master Hand in Classic Mode) doesn’t have infinite lives. | ||
It can only be 2 players | |||
You have to adjust other stuff so the second person (the player designated as Master Hand in Classic Mode) doesn’t have infinite lives | |||
[[Category:Stages]] | [[Category:Stages]] | ||
[[Category: | [[Category:SSB stages]] | ||
Revision as of 12:46, January 14, 2008
Final Destination | |
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The residence of the Master Hand | |
Appears in | Super Smash Bros. |
Availability | Only playable in 1P Game |
Final Destination is a stage exclusive to the 1P Game of Super Smash Bros. This stage was featured on the last level of 1P Mode where the player fought Master Hand. Like its successor in Melee, this stage is completely flat. This stage is not usable in Vs. Mode though it can be played on using a Gameshark. The design at the center of the platform looks like a worn-down Aztec Calendar.
The player would be transported to this stage when clearing the fighting polygon team.
For Gameshark users: This stage freezes if done normally in the debug menu. There needs to be the code on that makes this stage the only one you fight in 1P Game. It can only be 2 players. You have to adjust other stuff so the second person (the player designated as Master Hand in Classic Mode) doesn’t have infinite lives.