Aether: Difference between revisions
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[[Image:Aether.jpg|right|thumb|The beginning of the move, in which Ike throws the sword upwards.]] | [[Image:Aether.jpg|right|thumb|The beginning of the move, in which Ike throws the sword upwards.]] | ||
'''Aether''' is [[Ike (SSBB)|Ike]]'s [[Up B]] attack in ''[[Brawl]]''. He first throws his sword in the air. During this time, he can take damage, but cannot flinch. After the sword hits the apex of its trajectory, he jumps up, catches it, and comes hurtling towards the ground. It appears functionally similar to [[Kirby]]'s Up B move, the [[Final Cutter]]. It is unknown whether the trajectory of the sword can be altered or not, ie. "[[DI]]". | '''Aether''' is [[Ike (SSBB)|Ike]]'s [[Up B]] attack in ''[[Brawl]]''. He first throws his sword in the air. During this time, he can take damage, but cannot flinch. After the sword hits the apex of its trajectory, he jumps up, catches it, and comes hurtling towards the ground. It appears functionally similar to [[Kirby]]'s Up B move, the [[Final Cutter]]. It is unknown whether the trajectory of the sword can be altered or not, ie. "[[DI]]". | ||
Aether is a move specific to Ike in the Fire Emblem games. It involves throwing his sword upward, jumping, catching it and coming down with a spinning cut followed with a backflip causing another cut. The move would also restore some of Ike's health. | |||
[[Category:Attacks]] | [[Category:Attacks]] | ||
[[Category:Special Attacks]] | [[Category:Special Attacks]] | ||
[[Category:Fire Emblem universe]] | [[Category:Fire Emblem universe]] |
Revision as of 06:46, August 31, 2007
Aether is Ike's Up B attack in Brawl. He first throws his sword in the air. During this time, he can take damage, but cannot flinch. After the sword hits the apex of its trajectory, he jumps up, catches it, and comes hurtling towards the ground. It appears functionally similar to Kirby's Up B move, the Final Cutter. It is unknown whether the trajectory of the sword can be altered or not, ie. "DI".
Aether is a move specific to Ike in the Fire Emblem games. It involves throwing his sword upward, jumping, catching it and coming down with a spinning cut followed with a backflip causing another cut. The move would also restore some of Ike's health.