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| {{ArticleIcons|ssbm=y}}
| | #REDIRECT [[Shadow_Ball#Shadow_glitch]] |
| [[File:Shadow glitch catch.jpg|thumb|260px|A closeup of {{SSBM|Fox}} holding a shadow ball from the glitch.]] | |
| The '''shadow glitch''' is a glitch exclusive to [[Wikipedia:maintenance release|version]] 1.0 of ''[[Super Smash Bros. Melee]]''. It was discovered by {{sm|INF8}}, {{sm|Veg}}, and {{sm|Simna ibn Sind}}; it allows the [[Shadow Ball]]s in {{SSBM|Mewtwo}}'s forward throw to be caught as items. This requires three characters: one Mewtwo, one character to catch the shadow ball, and one other character to be thrown.
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| ==Execution==
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| *The player must have Mewtwo grab and forward throw another player (this works well with [[Bowser (SSBM)|Bowser]]).
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| *Then, he/she needs to make the third character jump and [[air dodge]] into the resulting stream of Shadow Balls and press the Z button to catch one. This will not make the normal item-catching sound effect, so the player must look at the character's hands afterward to determine if the attempt was successful.
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| ==Effects==
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| *If the Shadow Ball is thrown, it will freeze the game unless it is quickly recaught.
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| ==External links==
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| *[http://www.youtube.com/watch?v=ht41lfudNXw Video]
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| *[http://www.youtube.com/watch?v=bs6MjQlRhXs 2nd video, more experimentation]
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| [[Category:Glitches (SSBM)]]
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Latest revision as of 02:46, March 11, 2016