Shadow glitch: Difference between revisions
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[[File:Shadow glitch catch.jpg|thumb|260px|A closeup of {{SSBM|Fox}} holding a shadow ball from the glitch.]] | [[File:Shadow glitch catch.jpg|thumb|260px|A closeup of {{SSBM|Fox}} holding a shadow ball from the glitch.]] | ||
The '''shadow glitch''' is a glitch exclusive to [[Wikipedia:maintenance release|version]] 1.0 of ''[[Super Smash Bros. Melee]]''. It was discovered by {{sm|INF8}}, {{sm|Veg}}, and {{sm|Simna ibn Sind}}; it allows the [[Shadow Ball]]s in {{SSBM|Mewtwo}}'s forward throw to be caught as items. This requires three characters: one Mewtwo, one character to catch the shadow ball, and one other character to be thrown. | The '''shadow glitch''' is a glitch exclusive to [[Wikipedia:maintenance release|version]] 1.0 of ''[[Super Smash Bros. Melee]]''. It was discovered by {{sm|INF8}}, {{sm|Veg}}, and {{sm|Simna ibn Sind}}; it allows the [[Shadow Ball]]s in {{SSBM|Mewtwo}}'s forward throw to be caught as items. This requires three characters: one Mewtwo, one character to catch the shadow ball, and one other character to be thrown. |
Revision as of 09:36, March 10, 2016
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A closeup of Fox holding a shadow ball from the glitch.
The shadow glitch is a glitch exclusive to version 1.0 of Super Smash Bros. Melee. It was discovered by INF8, Veg, and Simna ibn Sind; it allows the Shadow Balls in Mewtwo's forward throw to be caught as items. This requires three characters: one Mewtwo, one character to catch the shadow ball, and one other character to be thrown.
Execution
- The player must have Mewtwo grab and forward throw another player (this works well with Bowser).
- Then, he/she needs to make the third character jump and air dodge into the resulting stream of Shadow Balls and press the Z button to catch one. This will not make the normal item-catching sound effect, so the player must look at the character's hands afterward to determine if the attempt was successful.
Effects
- If the Shadow Ball is thrown, it will freeze the game unless it is quickly recaught.