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Pikmin can be [[reflect]]ed back at Olimar, in which case, they will stick to him. Simply use [[Pikmin Order]] to get them off if this happens. | Pikmin can be [[reflect]]ed back at Olimar, in which case, they will stick to him. Simply use [[Pikmin Order]] to get them off if this happens. | ||
The less damage the opponent | The less damage the opponent has, the longer time the Pikmin will latch on. Also, Pikmin are unable to latch onto Subspace Emissary enemies. A strong attack is usually enough to not only shake off the Pikmin, but usually also kill them. | ||
==Number of times that the Pikmin will attack the opponent== | ==Number of times that the Pikmin will attack the opponent== |
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