Pikmin Throw: Difference between revisions

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[[Image:Pikmin 080111i-l.jpg|right|thumb]]
[[Image:Pikmin 080111i-l.jpg|right|thumb]]
'''Pikmin Chain''' is [[Pikmin & Olimar (SSBB)|Pikmin & Olimar]]'s [[Side Special Move]]. [[Captain Olimar]] throws a [[Pikmin (species)|Pikmin]] at an enemy, then the Pikmin latches onto the enemy and slowly racks up damage, similar to the effects opf [[lip's stick]] Exactly how this move functions is unknown, but different Pikmin have different effects when thrown, such as additional throwing damage from a blue Pikmin, and a curved trajectory from a yellow Pikmin.
'''Pikmin Chain''' is [[Pikmin & Olimar (SSBB)|Pikmin & Olimar]]'s [[Side Special Move]]. [[Captain Olimar]] throws a [[Pikmin (species)|Pikmin]] at an enemy, then the Pikmin latches onto the enemy and slowly racks up damage, similar to the effects of [[Lip's Stick]] Exactly how this move functions is unknown, but different Pikmin have different effects when thrown, such as additional throwing damage from a blue Pikmin, and a curved trajectory from a yellow Pikmin.


In ''[[Pikmin (game)|Pikmin]]'', if Olimar wasn't able to [[Pikmin Order|direct]] the Pikmin to something, he could alternatively throw them to what he wanted them to interact with. Thrown at enemies, the Pikmin would cling to them and attack. Not very strong by themselves, the key to the Pikmin's power was to overwhelm enemies with large numbers of them.
In ''[[Pikmin (game)|Pikmin]]'', if Olimar wasn't able to [[Pikmin Order|direct]] the Pikmin to something, he could alternatively throw them to what he wanted them to interact with. Thrown at enemies, the Pikmin would cling to them and attack. Not very strong by themselves, the key to the Pikmin's power was to overwhelm enemies with large numbers of them.
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