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Original to ''Super Smash Bros.'', but analogous to Donut Blocks. After a character or item rests on it for a brief period of time, they shake and quickly plummet. Characters can [[wall cling]] on them without making them drop. | Original to ''Super Smash Bros.'', but analogous to Donut Blocks. After a character or item rests on it for a brief period of time, they shake and quickly plummet. Characters can [[wall cling]] on them without making them drop. | ||
*[[Stage Builder#In_Super_Smash_Bros._Brawl|Stage Builder]] - slower, larger, and come in 1x3, 2x4, and 3x5 sizes. When dropping, they fall through characters and platforms, and reappear soon after they fall. There are two glitches associated with this type of block: [[The Flop Block]] and the [[Teleport glitch]]. | *[[Stage Builder#In_Super_Smash_Bros._Brawl|Stage Builder]] - slower, larger, and come in 1x3, 2x4, and 3x5 sizes. When dropping, they fall through characters and platforms, and reappear soon after they fall. There are two glitches associated with this type of block: [[The Flop Block]] and the [[Teleport glitch]]. | ||
*[[Subspace Emissary]] - faster, smaller, usually placed over a gap, spikes, or water and between a character and a target. These drop blocks do not reappear except in [[Subspace (Part I)]] | *[[Subspace Emissary]] - faster, smaller, usually placed over a gap, spikes, or water and between a character and a target. These drop blocks do not reappear except in [[Subspace (Part I)]]. | ||
<gallery> | <gallery> | ||
Dropblocks custom.jpg|Drop Blocks made in a stage using Stage Builder in ''Brawl'' | Dropblocks custom.jpg|Drop Blocks made in a stage using Stage Builder in ''Brawl'' |
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