Super Smash Bros. 4

Counter Surge: Difference between revisions

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{{Infobox Special Move
{{Infobox Special Move
|name=Counter Surge
|name=Counter Surge
|image=
|image=[[File:CounterSurgeWiiU.png|250px]]
|caption=
|caption=Counter Surge in {{forwiiu}}.
|universe={{uv|Fire Emblem}}
|universe={{uv|Fire Emblem}}
|user=[[Corrin]]
|user=[[Corrin]]

Revision as of 20:44, January 18, 2016

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This article is about the move for Corrin. For other uses, see Counter (disambiguation). For the general class of moves, see Counterattack.
Counter Surge
File:CounterSurgeWiiU.png
Counter Surge in Super Smash Bros. for Wii U.
User Corrin
Universe Fire Emblem

Counter Surge is Corrin's down special. It operates similarly to many counter special moves, but it bears several distinctions unique to it. It launches opponents on a vertical trajectory, defends Corrin from front and back with water surges as forceful as the countered attack and each other, and Corrin outright evades the attack rather than absorbing it, meaning that nearby opponents can be hit by the missed attacks. Corrin utilizes his Dragon Fang for this attack, morphing into his dragon form as he retaliates.

Origin

Counter Surge is based on a core element of Fire Emblem gameplay: in all games of the series, when a unit attacks another unit, the targeted unit will perform a counter-attack to strike back at their attacker if they currently have an equipped weapon with a compatible range. In addition, some of the games have a Counter skill that reflects half or all damage (depending on the game, with varying rates of occurrence). Corrin in particular can learn the skill itself in their home game by reclassing into the Oni Savage class tree, and their use of their manakete form is reminiscent of their attack pattern while equipped with a dragonstone.

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