Bowser Challenge: Difference between revisions

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(Dunno if Ganon Gauntlet needs its own page, but this works for now at least.)
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The '''Bowser Challenge''' is a challenge in ''[[Super Smash Bros. Melee]]'' occasionally held as a [[side event]] at tournaments, consisting of one player fighting a team of three {{SSBM|Bowser}} players on [[Fountain of Dreams]] with [[team attack]] off. The challenge was originally developed by the [[Superfriends]] crew of Southern California, and it was later posted by {{Sm|HugS}} on [[Smashboards]] in February 2005.
The '''Bowser Challenge''' is a challenge in ''[[Super Smash Bros. Melee]]'' occasionally held as a [[side event]] at tournaments, consisting of one player fighting a team of three {{SSBM|Bowser}} players on [[Fountain of Dreams]] with [[team attack]] off. The challenge was originally developed by the [[Superfriends]] crew of Southern California, and it was later posted by {{Sm|HugS}} on [[Smashboards]] in February 2005.


The Bowser Challenge spawned an equivalent in ''[[Brawl]]'' called the "Ganon Challenge", where a player fights a team of three {{SSBB|Ganondorf}} players without team attack, and the general idea of fighting a lumbering normally bottom-tier character while stacked against overwhelming odds also spawned the [[Apex 2012#Ganon Gauntlet|Ganon Gauntlet]] in ''Brawl''.
The Bowser Challenge, and its general idea of fighting a lumbering normally bottom-tier character while stacked against overwhelming odds, spawned an equivalent in ''[[Brawl]]'' called the "[[Ganondorf (SSBB)|Ganon]] Challenge", as well as the [[Apex 2012#Ganon Gauntlet|Ganon Gauntlet]] in [[Apex 2012]].


==Rules==
==Rules==
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*All players have 4 stocks, with the time limit being disabled.
*All players have 4 stocks, with the time limit being disabled.
*The Bowser team must be composed of three human players on the same team. The players do not have to main Bowser, but they should be competitively competent with Bowser; the Bowser team also cannot feature a CPU in it.
*The Bowser team must be composed of three human players on the same team. The players do not have to main Bowser, but they should be competitively competent with Bowser; the Bowser team cannot feature a CPU in it.
*[[Team attack]] is turned off.
*[[Team attack]] is turned off.
*The challenger, on their own team, may use any character.
*The challenger, as their own team, may use any character.
*The stage must be [[Fountain of Dreams]], as it makes hit-and-run, camping, and spamming techniques unviable.
*The stage must be [[Fountain of Dreams]], as it makes hit-and-run, [[camping]], and spamming techniques unviable.
*Items are disabled.
*Items are disabled.


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==Difficulty==
==Difficulty==
While Bowser is normally a notorious bottom tier character with poor mobility and low attack speed, that renders him easily defeated by faster characters such as {{SSBM|Sheik}} and {{SSBM|Fox}}, the three Bowsers can easily cover most of the stage in hitboxes due to its relatively small size, thus giving the challenger very little opportunity to safely attack. As team attack is also turned off, the Bowsers can take on an extremely aggressive fighting style that will overwhelm the challenger, farther hindering safe approaching by the challenger. As another complication for the challenger, Bowser himself is difficult to KO; while Bowser ordinarily has a lackluster recovery that is very easy to [[edgeguard]] and [[gimp]], the presence of two other Bowsers makes edgeguarding almost impossible, and Bowser's high weight also makes him resistant to the upper [[blast line]].
While Bowser is normally a notorious bottom-[[tier]] character with poor mobility and low attack speed, which renders him easily defeated by faster characters such as {{SSBM|Sheik}} and {{SSBM|Fox}}, the three Bowsers can easily cover most of the stage in hitboxes due to its relatively small size, thus giving the challenger very little opportunity to safely attack. As team attack is also turned off, the Bowsers can take on an extremely aggressive fighting style that will overwhelm the challenger, further hindering safe [[approach]]ing by the challenger. As another complication for the challenger, Bowser himself is difficult to KO; while Bowser ordinarily has a lackluster recovery that is very easy to [[edgeguard]] and [[gimp]], the presence of two other Bowsers makes edgeguarding almost impossible, and Bowser's high weight also makes him resistant to the upper [[blast line]].


Provided that the Bowser players are semi-competent, the Bowser Challenge is seen as being effectively impossible to win for the challenger, and its level of difficulty can be seen even amongst top-professional smashers. In one tournament, {{Sm|Ken Hoang}} in his prime was unable to get a single KO in the challenge, and in the same tournament, {{Sm|Captain Jack}}, who came the closest to completing the challenge, only managed to get 4 KOs, as {{SSBM|Ganondorf}}.
Provided that the Bowser players are semi-competent, the Bowser Challenge is seen as being effectively impossible to win for the challenger, and its level of difficulty can be seen even amongst top-professional smashers. In one tournament, {{Sm|Ken Hoang}} in his prime was unable to get a single KO in the challenge, and in the same tournament, {{Sm|Captain Jack}}, who came the closest to completing the challenge, only managed to get 4 KOs, as {{SSBM|Ganondorf}}.


No record exists verifying a player having won a legitimate Bowser Challenge. The current, verifiable record for the challenge is 6 KOs out of a potential 12, performed by {{Sm|A Rookie}} with {{SSBM|Mario}} in one of Ken's livestreams on [[Twitch]]; this performance, however, was bolstered by 3 SDs from the Bowsers.
No record exists verifying a player as having won a legitimate Bowser Challenge. The current, verifiable record for the challenge is 6 KOs out of a potential 12, performed by {{Sm|A Rookie}} with {{SSBM|Mario}} in one of Ken's livestreams on [[Twitch]]; this performance, however, was bolstered by 3 SDs from the Bowsers.


==External links==
==External links==
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