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(and this is why I wanted to split stuff in the first place. The availability column isn't complete and repeats a lot of stuff over and over) |
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| {{Anchor|Human}} {{Anchor|Control}} {{Anchor|MANUAL}} Human{{GameIcon|SSBM}}/<br>Control {{GameIcon|SSBB}}{{GameIcon|SSB4-WiiU}} | | {{Anchor|Human}} {{Anchor|Control}} {{Anchor|MANUAL}} Human{{GameIcon|SSBM}}/<br>Control {{GameIcon|SSBB}}{{GameIcon|SSB4-WiiU}} | ||
| The CPU will be controlled by human players using extra controllers. If multiple Training CPUs are placed on the stage, they will all need separate controllers. As with Attack mode, CPUs cannot hit each other. | | The CPU will be controlled by human players using extra controllers. If multiple Training CPUs are placed on the stage, they will all need separate controllers. As with Attack mode, CPUs cannot hit each other. | ||
| Training Mode (''Melee'' onward only, excluding | | Training Mode (''Melee'' onward only, excluding {{for3ds}}), ''Melee'' debug menu | ||
| '''CPTP_MANUAL''' | | '''CPTP_MANUAL''' | ||
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