1,515
edits
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=={{SSB4|Lucina}}== | =={{SSB4|Lucina}}== | ||
*{{buff| | *{{buff|Neutral attack has been improved. Both hits connect together better, due to the faster transition and the first hit's now vertical knockback. The first hit has also been given follow-up potential outside of transiting to the second hit, which is now stronger.}} | ||
*{{buff|Forward tilt deals | *{{nerf|Due to the angle alteration of neutral attack's first hit, neutral attack can no longer [[jab lock]].}} | ||
*{{buff|All | *{{nerf|Neutral attack's first hit deals 1.425% less damage|4.75%|3.325%.}} | ||
*{{buff|Neutral aerial has 3 less | *{{buff|Forward tilt deals 0.95% more damage|9.975%|10.925%.}} | ||
*{{buff|Dolphin Slash has | *{{buff|All of up tilt's hitboxes now deal vertical knockback with improved base knockback, making it a better KOing option. It also has 3 frames less ending lag.}} | ||
*{{buff|Neutral aerial has 3 frames less landing lag.}} | |||
*{{change|Lucina' | *{{buff|[[Dolphin Slash]] has higher knockback scaling.}} | ||
*{{change|Dolphin Slash and Crescent Slash deal more hitlag.}} | |||
*{{change|Lucina can possibly say one of two lines when using [[Counter]]: "My turn!" or "You're mine!"}} | |||
*{{change|Lucina may sometimes grunt when using Dolphin Slash.}} | |||
===Technical changelist=== | ===Technical changelist=== | ||
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|Jab 1 damage||4.75%||3.325% | |Jab 1 damage||4.75%||3.325% | ||
|- | |- | ||
|Jab 1 angle | |Jab 1 angle||[[Sakurai angle]]||78°/65°/90° | ||
|- | |- | ||
|Jab 1 knockback growth||50||30 | |Jab 1 knockback growth||50/70||30 | ||
|- | |- | ||
|Jab 1 base knockback||20||55 | |Jab 1 base knockback||20/30||55 | ||
|- | |- | ||
|Jab 1 hitlag | |Jab 1 hitlag||1||0.7 | ||
|- | |- | ||
|Transition from Jab 1 to Jab 2||frame 21||frame | |Transition from Jab 1 to Jab 2||frame 21||frame 17 | ||
|- | |- | ||
|Jab 1 ending frame | |Jab 1 ending frame||frame 29||frame 26 | ||
|- | |- | ||
|Jab 2 angle||Sakurai angle|| | |Jab 2 angle||Sakurai angle||100° | ||
|- | |- | ||
|Jab 2 knockback | |Jab 2 initial base knockback||50||65 | ||
|- | |- | ||
|Jab 2 base knockback|| | |Jab 2 (late) base knockback||40||52 | ||
|- | |- | ||
| | |Up tilt angle||Sakurai angle/100°||100° | ||
|- | |- | ||
|Forward tilt damage||9.975%||10.925% | |||
|Forward tilt damage||9.975||10.925 | |||
|- | |- | ||
|Up tilt base knockback||50/40||65/52 | |Up tilt base knockback||50/40||65/52 | ||
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|Up tilt endlag||42 frames||39 frames | |Up tilt endlag||42 frames||39 frames | ||
|- | |- | ||
|Neutral | |Neutral aerial landing lag||15 frames||12 frames | ||
|- | |- | ||
|[[Dolphin Slash]] knockback | |[[Dolphin Slash]] knockback growth||68||74 | ||
|- | |- | ||
|Dolphin Slash/Crescent Slash hitlag multiplier||0.5||0.7 | |Dolphin Slash/Crescent Slash hitlag multiplier||0.5||0.7 | ||
|} | |} | ||