Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Kirby's Adventure: Difference between revisions
No edit summary |
|||
Line 15: | Line 15: | ||
|interwikipage = Kirby's Adventure | |interwikipage = Kirby's Adventure | ||
}} | }} | ||
'''''Kirby's Adventure''''' ({{ja|星のカービィ 夢の泉の物語|Hoshi no Kābī: Yume no Izumi no Monogatari}}, ''Kirby of the Stars: The Story of the Fountain of Dreams'') is a 1993 platforming video game developed by [[HAL Laboratory]] for the Nintendo Entertainment System. The second game in the '' | '''''Kirby's Adventure''''' ({{ja|星のカービィ 夢の泉の物語|Hoshi no Kābī: Yume no Izumi no Monogatari}}, ''Kirby of the Stars: The Story of the Fountain of Dreams'') is a 1993 platforming video game developed by [[HAL Laboratory]] for the Nintendo Entertainment System. The second game in the [[Kirby (universe)|''Kirby'' series]], it also appears as a [[Masterpiece]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]''. In ''Brawl'', it can be played for 120 seconds and starts at Vegetable Valley. In ''Super Smash Bros. for Wii U'', it can be played for 180 seconds and has two save files: one at the beginning of the game and another one at the final [[Dedede]]/[[Nightmare]] fight. However, it must be unlocked by clearing Solo Classic with [[Kirby]] on intensity 5.5 or higher. | ||
==In the ''{{b|Super Smash Bros.|series}}'' series== | ==In the ''{{b|Super Smash Bros.|series}}'' series== | ||
Line 21: | Line 21: | ||
===Characters=== | ===Characters=== | ||
[[Meta Knight]], a playable character in ''Brawl'' and ''Smash 4'', first appeared in this game. | [[Meta Knight]], a playable character in ''Brawl'' and ''Super Smash Bros. 4'', first appeared in this game. | ||
===Moves=== | ===Moves=== | ||
Kirby's [[neutral special move]], | Kirby's [[neutral special move]], [[Inhale (Kirby)|Inhale]], comes from Kirby's ability to copy enemies, which first appeared in this game before becoming a recurring element in the ''Kirby'' series. Kirby's dash attack in ''[[Super Smash Bros. Melee]]'' is based on the Burning ability from this game. His [[side special move]], [[Hammer (move)|Hammer]], is based on the Hammer ability from this game. Like its lighter counterpart {{iw|wikirby|Sword}}, it comes with two different attacks: a heavy swing when used on the ground, and a somersault attack when used in midair or underwater. It can be obtained by inhaling [[Bonkers]]. Kirby's [[back throw]] is based on the Backdrop ability from this game. Also, one of Kirby's custom moves, Ice Breath, is based on Ice Kirby from this game. | ||
===Stages=== | ===Stages=== | ||
Line 30: | Line 30: | ||
===Items=== | ===Items=== | ||
The Star Rod comes from this game. It acts as the primary power source of the Fountain of Dreams, and without it, people are unable to properly sleep or dream. Although initially broken into seven shards by King Dedede, Kirby restores the Star Rod, only to discover that Dedede had shattered the Star Rod in order to prevent the main villain of the game, [[Nightmare]], from taking over the Fountain of Dreams; directly after this, Kirby is then tasked with using the Star Rod in order to defeat Nightmare, which he successfully performs. | The Star Rod comes from this game. It acts as the primary power source of the Fountain of Dreams, and without it, people are unable to properly sleep or dream. Although initially broken into seven shards by [[King Dedede]], Kirby restores the Star Rod, only to discover that Dedede had shattered the Star Rod in order to prevent the main villain of the game, [[Nightmare]], from taking over the Fountain of Dreams; directly after this, Kirby is then tasked with using the Star Rod in order to defeat Nightmare, which he successfully performs. | ||
===Assist Trophies=== | ===Assist Trophies=== | ||
Line 36: | Line 36: | ||
===Enemies=== | ===Enemies=== | ||
[[Bonkers]], an enemy in [[Smash Run]], first appeared in this game. In order to attack, Bonkers may charge at Kirby, jump in the air and swing his hammer, or throw coconuts at Kirby to deal damage. | |||
===Music=== | ===Music=== | ||
Line 42: | Line 42: | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
Kirby's blue [[alternate costume]]s in all ''Super Smash Bros.'' games is based on Ice Kirby or Freeze Kirby. Additionally, his dark blue alternate costume is based on Meta Knight | Kirby's blue [[alternate costume]]s in all ''Super Smash Bros.'' games is based on Ice Kirby or Freeze Kirby. Additionally, his dark blue alternate costume is based on Meta Knight. | ||
{{SSBBMasterpieces}} | {{SSBBMasterpieces}} |
Revision as of 21:38, December 22, 2015
Kirby's Adventure | |
---|---|
![]() | |
Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Designer(s) | Masahiro Sakurai |
Released | |
Genre(s) | Platformer |
Platform(s) | Nintendo Entertainment System Game Boy Advance Virtual Console |
Article on WiKirby | Kirby's Adventure |
Kirby's Adventure (星のカービィ 夢の泉の物語, Kirby of the Stars: The Story of the Fountain of Dreams) is a 1993 platforming video game developed by HAL Laboratory for the Nintendo Entertainment System. The second game in the Kirby series, it also appears as a Masterpiece in Super Smash Bros. Brawl and Super Smash Bros. for Wii U. In Brawl, it can be played for 120 seconds and starts at Vegetable Valley. In Super Smash Bros. for Wii U, it can be played for 180 seconds and has two save files: one at the beginning of the game and another one at the final Dedede/Nightmare fight. However, it must be unlocked by clearing Solo Classic with Kirby on intensity 5.5 or higher.
In the Super Smash Bros. series
Characters
Meta Knight, a playable character in Brawl and Super Smash Bros. 4, first appeared in this game.
Moves
Kirby's neutral special move, Inhale, comes from Kirby's ability to copy enemies, which first appeared in this game before becoming a recurring element in the Kirby series. Kirby's dash attack in Super Smash Bros. Melee is based on the Burning ability from this game. His side special move, Hammer, is based on the Hammer ability from this game. Like its lighter counterpart Sword, it comes with two different attacks: a heavy swing when used on the ground, and a somersault attack when used in midair or underwater. It can be obtained by inhaling Bonkers. Kirby's back throw is based on the Backdrop ability from this game. Also, one of Kirby's custom moves, Ice Breath, is based on Ice Kirby from this game.
Stages
The Fountain of Dreams stage comes from the location of the same name in this game. It is the home of the Star Rod, which gives good dreams to the inhabitants of Dream Land. After the Star Rod was stolen and broken by King Dedede for safety purposes, Kirby had to collect the seven parts by traveling throughout the seven levels of the game.
Items
The Star Rod comes from this game. It acts as the primary power source of the Fountain of Dreams, and without it, people are unable to properly sleep or dream. Although initially broken into seven shards by King Dedede, Kirby restores the Star Rod, only to discover that Dedede had shattered the Star Rod in order to prevent the main villain of the game, Nightmare, from taking over the Fountain of Dreams; directly after this, Kirby is then tasked with using the Star Rod in order to defeat Nightmare, which he successfully performs.
Assist Trophies
Nightmare appears as an Assist Trophy in Super Smash Bros. 4. He is the final boss of this game. Due to the threat he posed to Dream Land, King Dedede sealed away Nightmare by dismantling the Star Rod. Kirby, however, didn't know this was Dedede's intention, and re-assembled the Star Rod in full by defeating Dedede's minions and ultimately defeating the king himself at the Fountain of Dreams. Once the Star Rod was placed back in the fountain, Nightmare was released. Dedede then inhaled Kirby and fired him off to fight Nightmare.
Enemies
Bonkers, an enemy in Smash Run, first appeared in this game. In order to attack, Bonkers may charge at Kirby, jump in the air and swing his hammer, or throw coconuts at Kirby to deal damage.
Music
The "Butter Building" and "Butter Building Ver. 2" tracks come from this game. "Butter Building" is an electric guitar-based remix of a music piece that played in several levels of this game, first debuting in the Butter Building level, hence the name of the track. This track also features parts of the Star Jingle, Green Greens from Kirby's Dream Land, and the Kirby's Dream Land title screen music. The Ice Cream Island theme appears in Super Smash Bros. for Nintendo 3DS / Wii U.
Miscellaneous
Kirby's blue alternate costumes in all Super Smash Bros. games is based on Ice Kirby or Freeze Kirby. Additionally, his dark blue alternate costume is based on Meta Knight.
show Masterpieces in Super Smash Bros. Brawl |
---|
show Masterpieces in Super Smash Bros. for Wii U |
---|