Super Smash Bros. 4

Omnislash / Omnislash Ver. 5: Difference between revisions

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{{Special Moves|char=Cloud}}
{{Special Moves|char=Cloud}}
{{stub}}
{{FinalSmash}}
{{FinalSmash}}
[[Category:Final Fantasy universe]]
[[Category:Final Fantasy universe]]
[[Category:Cloud]]
[[Category:Cloud]]
[[Category:Final Smashes (SSB4)]]
[[Category:Final Smashes (SSB4)]]

Revision as of 14:21, December 16, 2015

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Omnislash / Omnislash Ver. 5
Omnislash (Super Smash Bros. for Wii U).jpg
User Cloud
Universe Final Fantasy

Omnislash is Cloud's Final Smash.

Description

Upon activating it, a text box with the word "Omnislash" appears at the top of the screen. Cloud then charges forward (in a similar fashion to Critical Hit, Marth and Lucina's Final Smashes), stopping at the first opponent he tackles. The tackled opponent (and any other targets immediately around them) are knocked high into the air with Cloud's sword. Caught victims are repeatedly slashed in midair and slammed to the ground in a mighty explosion, taking a total of 50% damage. The move can potentially KO as early as 25%.

Opponents who are caught only by Cloud's concluding sword slash (not by the initial tackle) take anywhere from 10%/14% damage (depending on how many targets are ultimately hit by the explosion and their distance from Cloud).

Origin

Omnislash is the final Limit Break Cloud learns in Final Fantasy VII. The attack can be learned by using the titular item won in the Gold Saucer's Battle Square, and is famously used as the finishing blow on the game's final boss, Sephiroth, regardless of whether or not it was learned by Cloud beforehand.

In most Final Fantasy games, magic spells and special attacks are preceded by the appearance of a text box showing the move's name at the top of the screen, hence the "Omnislash" text box at the beginning of the Final Smash.