Super Smash Bros.

Music (SSB): Difference between revisions

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{{ArticleIcons|ssb=y}}
{{ArticleIcons|ssb=y}}
{{cleanup|Terrible descriptions and poor formatting. Should be more in line with Brawl/SSB4 music lists}}
{{Cleanup|Terrible descriptions and poor formatting. Should be more in line with Brawl/SSB4 music lists}}
[[File:Sound Test SSB.gif|thumb|The Sound Test in SSB selecting what type of music]]
[[File:Sound Test SSB.gif|thumb|The Sound Test in SSB selecting what type of music]]
The '''music of ''Super Smash Bros.''''' is accessible in the game's [[Sound Test]] and are listed and described here.
The '''music of ''Super Smash Bros.''''' is accessible in the game's [[Sound Test]] and are listed and described here.
Strangely, the "choose your character" music isn't present in the selection. In ''[[Super Smash Bros.]]'', each stage has one track, several of which reappear in later games of the series. [[List of composers|Hirokazu Ando]], an employee of [[HAL Laboratory]], composed all the original music in the game and arranged all the remix tracks.
Strangely, the "character select" music isn't present in the feature. In ''[[Super Smash Bros.]]'', each stage has one track, several of which reappear in later games of the series. [[List of composers|Hirokazu Ando]], an employee of [[HAL Laboratory]], composed all the original music in the game and arranged all the remix tracks.


==Music tracks==
==Music tracks==
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| 1 [https://www.youtube.com/watch?v=kR6LhPzednk]
| 1 [https://www.youtube.com/watch?v=kR6LhPzednk]
| ''Fast-paced music interspersed with parts of track 45.''
| ''Fast-paced music interspersed with parts of track 45.''
| The music heard during ''Super Smash Bros.''' [[opening movie]].
| The music played during ''Super Smash Bros.''' [[opening movie]].
|-
|-
| 2 [https://www.youtube.com/watch?v=SonLPOQJb18]
| 2 [https://www.youtube.com/watch?v=SonLPOQJb18]
| ''Low-key musical composition.''
| ''Low-key musical composition.''
| It is heard during the [[How to Play video (SSB)|How to Play video]].
| During the [[How to Play video (SSB)|How to Play video]].
|-
|-
| 3 [https://www.youtube.com/watch?v=fbVIZ-pRKJA]
| 3 [https://www.youtube.com/watch?v=fbVIZ-pRKJA]
| ''Discrete musical composition.''
| ''Discrete musical composition.''
| It is heard in the Character Data and VS Records sub-menus.
| In the Character Data and VS Records sub-menus.
|-
|-
| 4 [https://www.youtube.com/watch?v=DTNwbB5UYYM]
| 4 [https://www.youtube.com/watch?v=DTNwbB5UYYM]
| ''Very discrete "music".
| ''Very discrete "music".
| It is heard in the main menu screen.
| On the main menu screen.
|-
|-
| 5 [https://www.youtube.com/watch?v=yJm8h5c0ONI]
| 5 [https://www.youtube.com/watch?v=yJm8h5c0ONI]
| ''A remix of the above-ground theme from [[Super Mario Bros.]] for the NES.''
| ''A remix of the above-ground theme from [[Super Mario Bros.]] for the NES.''
| It is heard on [[Peach's Castle]]. Both the music and the stage were later reused in [[Super Smash Bros. 4]].  
| Plays heard on [[Peach's Castle]]. Both the music and the stage were later reused in ''[[Super Smash Bros. 4]]''.
|-
|-
| 6 [https://www.youtube.com/watch?v=_d0Can2TTJ4]
| 6 [https://www.youtube.com/watch?v=_d0Can2TTJ4]
| ''A remix of the theme used in jungle levels from [[Donkey Kong Country]] for the SNES.''
| ''A remix of the theme used in jungle levels from [[Donkey Kong Country]] for the SNES.''
| It is heard on [[Kongo Jungle (SSB)|Congo Jungle]]. Both the music and the stage were later reused in [[Melee]] and again in [[Super Smash Bros. 4]].
| Plays on [[Kongo Jungle (SSB)|Congo Jungle]]. Both the music and the stage were later reused in ''[[Melee]]'' and again in ''[[Super Smash Bros. 4]]''.
|-
|-
| 7 [https://www.youtube.com/watch?v=Ks0FZDbbi_I]
| 7 [https://www.youtube.com/watch?v=Ks0FZDbbi_I]
| ''A remix of the overworld theme from [[The Legend of Zelda]] for the NES.''
| ''A remix of the overworld theme from [[The Legend of Zelda]] for the NES.''
| It is heard on [[Hyrule Castle]]. Both the music and the stage were later reused in [[Super Smash Bros. 4]].  
| On [[Hyrule Castle]]. Both the music and the stage were later reused in ''[[Super Smash Bros. 4]]''.
|-
|-
| 8 [https://www.youtube.com/watch?v=Boebe2Uuvx4]
| 8 [https://www.youtube.com/watch?v=Boebe2Uuvx4]
| ''A remix of the theme used in Brinstar from [[Metroid (game)|Metroid]] for the NES.''
| ''A remix of the theme used in Brinstar from [[Metroid (game)|Metroid]] for the NES.''
| It is heard on [[Planet Zebes]].
| Plays on [[Planet Zebes]].
|-
|-
| 9 [https://www.youtube.com/watch?v=PUeDAtZEGDU]
| 9 [https://www.youtube.com/watch?v=PUeDAtZEGDU]
| ''A mix of two music tracks from Yoshi's Story. The first part of the track is the theme that plays on level one of Yoshi's Story and the second part comes from Yoshi's Story title screen.''
| ''A mix of two music tracks from Yoshi's Story. The first part of the track is the theme that plays on level one of Yoshi's Story and the second part comes from Yoshi's Story title screen.''
| It is heard on [[Yoshi's Island (SSB)|Yoshi's Island]]. Both the music and the stage were later reused in [[Melee]], and the music was reused again in [[Super Smash Bros. for Wii U]].
| Plays on [[Yoshi's Island (SSB)|Yoshi's Island]]. Both the music and the stage were later reused in ''[[Melee]]'', and the music was reused again in ''[[Super Smash Bros. for Wii U]]''.
|-
|-
| 10 [https://www.youtube.com/watch?v=64H1MQJJ12Y]
| 10 [https://www.youtube.com/watch?v=64H1MQJJ12Y]
| ''A fast-paced remix of the "Gourmet Race" Theme from [[Kirby Super Star]].''
| ''A fast-paced remix of the "Gourmet Race" Theme from [[Kirby Super Star]].''
| It is heard on {{SSB|Dream Land}}. Both the music and the stage were later reused in [[Melee]], and again in [[Super Smash Bros. 4]].
| Plays on {{SSB|Dream Land}}. Both the music and the stage were later reused in ''[[Melee]]'', and again in ''[[Super Smash Bros. 4]]''.
|-
|-
| 11 [https://www.youtube.com/watch?v=uk0hlLsZtoM]
| 11 [https://www.youtube.com/watch?v=uk0hlLsZtoM]
| ''A remix of the main theme from [[Star Fox 64]].''
| ''A remix of the main theme from [[Star Fox 64]].''
| It is heard on [[Sector Z]].
| Plays on [[Sector Z]].
|-
|-
| 12 [https://www.youtube.com/watch?v=a8v3C9cD2Dc]
| 12 [https://www.youtube.com/watch?v=a8v3C9cD2Dc]
| ''An orchestration of the traditional Pokémon title theme.''
| ''An orchestration of the traditional Pokémon title theme.''
| It is heard on [[Saffron City]].
| Plays on [[Saffron City]].
|-
|-
| 13 [https://www.youtube.com/watch?v=ehxq54YkBiI]
| 13 [https://www.youtube.com/watch?v=ehxq54YkBiI]
| ''A perfect preservation of the original 8-bit above-ground music from Super Mario Bros.''
| ''A perfect preservation of the original 8-bit above-ground music from Super Mario Bros.''
| It is heard on {{SSB|Mushroom Kingdom}}.
| Plays on {{SSB|Mushroom Kingdom}}.
|-
|-
| 14 [http://www.youtube.com/watch?v=WLNfY19waSY&t=1m48s]
| 14 [http://www.youtube.com/watch?v=WLNfY19waSY&t=1m48s]
| ''A perfect preservation of the original 8-bit "Hurry Up" version of the above-ground music heard in Super Mario Bros.''
| ''A perfect preservation of the original 8-bit "Hurry Up" version of the above-ground music heard in Super Mario Bros.''
| It is heard on Mushroom Kingdom when the timer is running low.
| Plays on Mushroom Kingdom when the time is running out.
|-
|-
| 15
| 15
| ''An orchestration of the theme heard upon completing a level in Super Mario Bros.''
| ''An orchestration of the theme heard upon completing a level in Super Mario Bros.''
| The victory fanfare for {{SSB|Mario}} and {{SSB|Luigi}}
| {{SSB|Mario}}'s and {{SSB|Luigi}}'s [[victory theme]]
|-
|-
| 16
| 16
| ''An orchestration of the music heard when a boss is defeated or when a bonus game is completed in Donkey Kong Country for SNES.
| ''An orchestration of the music heard when a boss is defeated or when a bonus game is completed in Donkey Kong Country for SNES.
| The victory fanfare for {{SSB|Donkey Kong}}
| {{SSB|Donkey Kong}}'s victory theme
|-
|-
| 17
| 17
| ''An orchestration based on the overworld theme from The Legend of Zelda.''
| ''An orchestration based on the overworld theme from The Legend of Zelda.''
| The victory fanfare for {{SSB|Link}}
| {{SSB|Link}}'s victory theme
|-
|-
| 18
| 18
| ''An orchestration of the music heard when Samus finds a new item or power-up in Metroid.''
| ''An orchestration of the music heard when Samus finds a new item or power-up in Metroid.''
| The victory fanfare for {{SSB|Samus}}
| {{SSB|Samus}}' victory theme
|-
|-
| 19
| 19
| ''A lighthearted orchestration of the main theme of Yoshi's Story combined with the theme heard upon clearing a track by eating 30 fruits, also from Yoshi's Story.''
| ''A lighthearted orchestration of the main theme of Yoshi's Story combined with the theme heard upon clearing a track by eating 30 fruits, also from Yoshi's Story.''
| The victory fanfare for {{SSB|Yoshi}}
| {{SSB|Yoshi}}'s victory theme
|-
|-
| 20
| 20
| ''An orchestration of the shortened stage complete theme heard in many Kirby games.''
| ''An orchestration of the shortened stage complete theme heard in many Kirby games, nicknamed the '''Kirby Dance'''.''
| The victory fanfare for {{SSB|Kirby}}
| {{SSB|Kirby}}'s victory theme
|-
|-
| 21
| 21
| ''An orchestration of the mission complete theme heard in Star Fox 64.''
| ''An orchestration of the mission complete theme heard in Star Fox 64.''
| The victory fanfare of {{SSB|Fox}}
| {{SSB|Fox}}' victory theme
|-
|-
| 22
| 22
| ''An orchestration based on the opening theme of Pokémon Red and Blue.''
| ''An orchestration based on the opening theme of Pokémon Red and Blue.''
| The victory fanfare for {{SSB|Pikachu}} and {{SSB|Jigglypuff}}
| {{SSB|Pikachu}}'s and {{SSB|Jigglypuff}}'s victory theme
|-
|-
| 23 [http://www.youtube.com/watch?v=2u1X4IkTACE]
| 23 [http://www.youtube.com/watch?v=2u1X4IkTACE]
| ''A techno rock remix of the theme heard upon finishing a race in F-Zero X.''
| ''A techno rock remix of the theme heard upon finishing a race in F-Zero X.''
| The victory fanfare of {{SSB|Captain Falcon}}
| {{SSB|Captain Falcon}}'s victory theme
|-
|-
| 24 [http://www.youtube.com/watch?v=NoEqVm9otDA] <sub>(0:00-0:06)</sub>
| 24 [http://www.youtube.com/watch?v=NoEqVm9otDA] <sub>(0:00-0:06)</sub>
| ''An orchestrated version of the second half of the Eight Melodies that Ness collects throughout his journey in [[EarthBound]].''
| ''An orchestrated version of the second half of the Eight Melodies that Ness collects throughout his journey in [[EarthBound]].''
| The victory fanfare of {{SSB|Ness}}
| {{SSB|Ness}}' victory theme
|-
|-
| 25 [http://www.youtube.com/watch?v=NoEqVm9otDA&t=0m07s]
| 25 [http://www.youtube.com/watch?v=NoEqVm9otDA&t=0m07s]
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| 26
| 26
| ''The original 8-bit theme that played in [[Donkey Kong (game)|Donkey Kong]] when the player picked up a hammer.''
| ''The original 8-bit theme that played in [[Donkey Kong (game)|Donkey Kong]] when the player picked up a hammer.''
| It is heard when a player picks up a [[Hammer]].
| Plays when a player picks up a [[Hammer]].
|-
|-
| 27
| 27
| ''A remix of the music that occurs when the player picks up a Starman in Super Mario Bros.''
| ''A remix of the invincibility tune that played when under the effects of a Starman in Super Mario Bros.''
| It is heard when the player picks up the [[Starman (item)|Starman]] during a match.
| Plays when a player picks up the [[Starman (item)|Starman]] during a match.
|-
|-
| 28 [http://www.youtube.com/watch?v=deVC2Zx3JMQ]
| 28 [http://www.youtube.com/watch?v=deVC2Zx3JMQ]
| ''Low-key music heard in Training mode.''
| ''Low-key music heard in Training mode.''
| It is heard heard while playing in Training mode.''
| Playa during Training mode.''
|-
|-
| 29
| 29
| ''A short piece that plays at the "Character vs. Character" screen.''
| ''A short piece that plays at the "Character vs. Character" screen.''
| It is heard right before the player enters a battle in single-player mode.
| Plays before the player enters a battle in single-player mode.
|-
|-
| 30 [http://www.youtube.com/watch?v=S5DFhaprlRM] <sub>(0:00-0:06)</sub>
| 30 [http://www.youtube.com/watch?v=S5DFhaprlRM] <sub>(0:00-0:06)</sub>
| ''A short piece that plays at the "Character vs. Master Hand" screen.''
| ''A short piece that plays at the "Character vs. Master Hand" screen.''
| It is heard right before the player enters the battle against {{SSB|Master Hand}}.
| Plays right before the player enters the battle with {{SSB|Master Hand}}.
|-
|-
| 31 [http://www.youtube.com/watch?v=S5DFhaprlRM&t=0m07s] <sub>(0:07-0:20)</sub>
| 31 [http://www.youtube.com/watch?v=S5DFhaprlRM&t=0m07s] <sub>(0:07-0:20)</sub>
| ''Foreboding atmospheric music heard at the start of the final battle in Single-player mode.''
| ''Foreboding atmospheric music heard at the start of the final battle in Single-player mode.''
| It is heard while Master Hand makes his entrance into the battle.
| Plays while Master Hand makes his [[on-screen appeaeance]].
|-
|-
| 32 [http://www.youtube.com/watch?v=S5DFhaprlRM&t=0m20s]
| 32 [http://www.youtube.com/watch?v=S5DFhaprlRM&t=0m20s]
| ''Climactic battle music heard in the final battle against Master Hand.''
| ''Climactic battle music heard in the final battle against Master Hand.''
| It is heard while a player is in a battle against Master Hand.
| Plays on {{SSB|Final Destination}}.
|-
|-
| 33 [http://www.youtube.com/watch?v=AoSH2wu9d5A]
| 33 [http://www.youtube.com/watch?v=AoSH2wu9d5A]
| '' Music heard on any of the Break the Targets and the Board the Platforms stages.''
| '' Music heard on any of the Break the Targets and the Board the Platforms stages.''
| It is heard while a player is on any Break the Targets or Board the Platforms stages.''
| Plays on any Break the Targets or Board the Platforms stages.''
|-
|-
| 34
| 34
| ''A short piece that the score display screen.
| ''A short piece that the score display screen.
| It is heard upon completion of a single-player mode battle.
| Plays upon completion of a single-player mode battle.
|-
|-
| 35 [http://www.youtube.com/watch?v=Y5eUkSgrdHk]
| 35 [http://www.youtube.com/watch?v=Y5eUkSgrdHk]
| ''Discrete, low key musical composition.
| ''Discrete, low key musical composition.
| It is heard on the score display screen following the Master Hand battle.
| Plays on the score display screen following the Master Hand battle.
|-
|-
| 36
| 36
| ''A short piece that play after the success of a single-player mini-game round.''
| ''A short piece that play after the success of a single-player mini-game round.''
| It is heard after the player succeeds to complete a single-player mode mini-game round and during the score display screen that follows.
| Plays after the player succeeds to complete a single-player mode mini-game round and during the score display screen that follows.
|-
|-
| 37 [http://www.youtube.com/watch?v=x9WEXzFjXD0]
| 37 [http://www.youtube.com/watch?v=x9WEXzFjXD0]
| ''A short piece that plays at the failure of a single-player mini-game round.''
| ''A short piece that plays at the failure of a single-player mini-game round.''
| It is heard after the player fails to complete a single-player mode mini-game round and during the score display screen that follows.
| Plays after the player fails to complete a single-player mode mini-game round and during the score display screen that follows.
|-
|-
| 38 [http://www.youtube.com/watch?v=m6qeRk9qeEk]
| 38 [http://www.youtube.com/watch?v=m6qeRk9qeEk]
| ''A synthesized battle musical composition.''
| ''A synthesized battle musical composition.''
| It is heard during the battle against the [[Fighting Polygon]]s.
| Plays during the match against the [[Fighting Polygon Team]], on {{{SSB|Battlefield}}.
|-
|-
| 39 [http://www.youtube.com/watch?v=fVhMqN5eGq8]
| 39 [http://www.youtube.com/watch?v=fVhMqN5eGq8]
| ''Heavy techno musical composition.''
| ''Heavy techno musical composition.''
| It is heard during the battle against [[Metal Mario]] on [[Meta Crystal]] in single-player mode.
| Plays during the battle against [[Metal Mario]] on [[Meta Crystal]] in single-player mode.
|-
|-
| 40 [http://www.youtube.com/watch?v=tEInOneENuo]
| 40 [http://www.youtube.com/watch?v=tEInOneENuo]
| ''This track is identical to track 29, with a fractional change in tone.
| ''This track is identical to track 29, with a fractional change in tone.
| It is heard on the "Challenger Approaching" screen.
| Plays on the "Challenger Approaching" screen.
|-
|-
| 41 [http://www.youtube.com/watch?v=oUVSxpIh8QY]
| 41 [http://www.youtube.com/watch?v=oUVSxpIh8QY]
| ''A short piece consisting of a bell rung.''
| ''A short piece consisting of a bell rung.''
| It is heard on the screen that appears when you unlock a character, [[Mushroom Kingdom (SSB)|Mushroom Kingdom]], the [[Item Switch]], or the Sound Test.
| Plays on the screen that appears when unlocking a character, [[Mushroom Kingdom (SSB)|Mushroom Kingdom]], the [[Item Switch]], or the Sound Test.
|-
|-
| 42 [http://www.youtube.com/watch?v=FEIAGr3rII0] <sub>(0:00-0:11)</sub>
| 42 [http://www.youtube.com/watch?v=FEIAGr3rII0] <sub>(0:00-0:11)</sub>
| ''The atmospheric audio heard at the ending cinematic of the single-player mode.''
| ''The atmospheric audio heard at the ending cinematic of the single-player mode.''
| It is heard after a player completes single-player mode and the victorious character flops down onto a table like a plush doll.
| Plays after a player completes single-player mode and the victorious character flops down onto a table like a plush doll.
|-
|-
| 43 [http://www.youtube.com/watch?v=A6LfWZx1vWA]
| 43 [http://www.youtube.com/watch?v=A6LfWZx1vWA]
| ''The atmospheric audio heard at the [[Continue]] screen.
| ''Atmospheric audio heard at the [[Continue]] screen.
| It is heard on the Continue screen when the defeated character flops down like a plush doll.
| Plays on the Continue screen when the defeated character flops down like a plush doll.
|-
|-
| 44 [http://www.youtube.com/watch?v=HCEkgrBB7qI]
| 44 [http://www.youtube.com/watch?v=HCEkgrBB7qI]
| ''Very discrete audio composition.
| ''Very discrete audio composition.
| It is heard if the player selects "No" on the Continue screen, resulting in a "Game Over".
| Plays if the player selects "No" on the Continue screen, resulting in a "Game Over".
|-
|-
| 45 [http://www.youtube.com/watch?v=FEIAGr3rII0&t=0m12s]
| 45 [http://www.youtube.com/watch?v=FEIAGr3rII0&t=0m12s]
| ''An original composition that is one of the main themes of both ''Super Smash Bros.'' and the overall ''Super Smash Bros.'' series.
| ''An original composition that is one of the main themes of both ''Super Smash Bros.'' and the overall ''Super Smash Bros.'' series.
| It is heard throughout the ending credits. It has been remixed in both [[Brawl]] and [[Super Smash Bros. 4]].
| Plays throughout the ending credits. It has been remixed in both ''[[Brawl]]'' and ''[[Super Smash Bros. 4]]''.
|}
|}
==Trivia==
There is an additional background song, not located in the Sound Test menu. It can be found in the debug menu as BGM no. 11.


==See also==
==See also==

Revision as of 16:29, December 12, 2015

An icon for use on pages that need cleanup. This article or section may require a cleanup.
The editor who added this tag believes this page should be cleaned up for the following reason: Terrible descriptions and poor formatting. Should be more in line with Brawl/SSB4 music lists
You can discuss this issue on the talk page or edit this page to improve it.
The Sound Test in SSB selecting what type of music

The music of Super Smash Bros. is accessible in the game's Sound Test and are listed and described here. Strangely, the "character select" music isn't present in the feature. In Super Smash Bros., each stage has one track, several of which reappear in later games of the series. Hirokazu Ando, an employee of HAL Laboratory, composed all the original music in the game and arranged all the remix tracks.

Music tracks

# Description Usage
1 [1] Fast-paced music interspersed with parts of track 45. The music played during Super Smash Bros.' opening movie.
2 [2] Low-key musical composition. During the How to Play video.
3 [3] Discrete musical composition. In the Character Data and VS Records sub-menus.
4 [4] Very discrete "music". On the main menu screen.
5 [5] A remix of the above-ground theme from Super Mario Bros. for the NES. Plays heard on Peach's Castle. Both the music and the stage were later reused in Super Smash Bros. 4.
6 [6] A remix of the theme used in jungle levels from Donkey Kong Country for the SNES. Plays on Congo Jungle. Both the music and the stage were later reused in Melee and again in Super Smash Bros. 4.
7 [7] A remix of the overworld theme from The Legend of Zelda for the NES. On Hyrule Castle. Both the music and the stage were later reused in Super Smash Bros. 4.
8 [8] A remix of the theme used in Brinstar from Metroid for the NES. Plays on Planet Zebes.
9 [9] A mix of two music tracks from Yoshi's Story. The first part of the track is the theme that plays on level one of Yoshi's Story and the second part comes from Yoshi's Story title screen. Plays on Yoshi's Island. Both the music and the stage were later reused in Melee, and the music was reused again in Super Smash Bros. for Wii U.
10 [10] A fast-paced remix of the "Gourmet Race" Theme from Kirby Super Star. Plays on Dream Land. Both the music and the stage were later reused in Melee, and again in Super Smash Bros. 4.
11 [11] A remix of the main theme from Star Fox 64. Plays on Sector Z.
12 [12] An orchestration of the traditional Pokémon title theme. Plays on Saffron City.
13 [13] A perfect preservation of the original 8-bit above-ground music from Super Mario Bros. Plays on Mushroom Kingdom.
14 [14] A perfect preservation of the original 8-bit "Hurry Up" version of the above-ground music heard in Super Mario Bros. Plays on Mushroom Kingdom when the time is running out.
15 An orchestration of the theme heard upon completing a level in Super Mario Bros. Mario's and Luigi's victory theme
16 An orchestration of the music heard when a boss is defeated or when a bonus game is completed in Donkey Kong Country for SNES. Donkey Kong's victory theme
17 An orchestration based on the overworld theme from The Legend of Zelda. Link's victory theme
18 An orchestration of the music heard when Samus finds a new item or power-up in Metroid. Samus' victory theme
19 A lighthearted orchestration of the main theme of Yoshi's Story combined with the theme heard upon clearing a track by eating 30 fruits, also from Yoshi's Story. Yoshi's victory theme
20 An orchestration of the shortened stage complete theme heard in many Kirby games, nicknamed the Kirby Dance. Kirby's victory theme
21 An orchestration of the mission complete theme heard in Star Fox 64. Fox' victory theme
22 An orchestration based on the opening theme of Pokémon Red and Blue. Pikachu's and Jigglypuff's victory theme
23 [15] A techno rock remix of the theme heard upon finishing a race in F-Zero X. Captain Falcon's victory theme
24 [16] (0:00-0:06) An orchestrated version of the second half of the Eight Melodies that Ness collects throughout his journey in EarthBound. Ness' victory theme
25 [17] It is a remix of track 33. This music plays on the match complete screen after one of the above 10 victory fanfare tracks plays for the winning character.
26 The original 8-bit theme that played in Donkey Kong when the player picked up a hammer. Plays when a player picks up a Hammer.
27 A remix of the invincibility tune that played when under the effects of a Starman in Super Mario Bros. Plays when a player picks up the Starman during a match.
28 [18] Low-key music heard in Training mode. Playa during Training mode.
29 A short piece that plays at the "Character vs. Character" screen. Plays before the player enters a battle in single-player mode.
30 [19] (0:00-0:06) A short piece that plays at the "Character vs. Master Hand" screen. Plays right before the player enters the battle with Master Hand.
31 [20] (0:07-0:20) Foreboding atmospheric music heard at the start of the final battle in Single-player mode. Plays while Master Hand makes his on-screen appeaeance.
32 [21] Climactic battle music heard in the final battle against Master Hand. Plays on Final Destination.
33 [22] Music heard on any of the Break the Targets and the Board the Platforms stages. Plays on any Break the Targets or Board the Platforms stages.
34 A short piece that the score display screen. Plays upon completion of a single-player mode battle.
35 [23] Discrete, low key musical composition. Plays on the score display screen following the Master Hand battle.
36 A short piece that play after the success of a single-player mini-game round. Plays after the player succeeds to complete a single-player mode mini-game round and during the score display screen that follows.
37 [24] A short piece that plays at the failure of a single-player mini-game round. Plays after the player fails to complete a single-player mode mini-game round and during the score display screen that follows.
38 [25] A synthesized battle musical composition. Plays during the match against the Fighting Polygon Team, on {Battlefield.
39 [26] Heavy techno musical composition. Plays during the battle against Metal Mario on Meta Crystal in single-player mode.
40 [27] This track is identical to track 29, with a fractional change in tone. Plays on the "Challenger Approaching" screen.
41 [28] A short piece consisting of a bell rung. Plays on the screen that appears when unlocking a character, Mushroom Kingdom, the Item Switch, or the Sound Test.
42 [29] (0:00-0:11) The atmospheric audio heard at the ending cinematic of the single-player mode. Plays after a player completes single-player mode and the victorious character flops down onto a table like a plush doll.
43 [30] Atmospheric audio heard at the Continue screen. Plays on the Continue screen when the defeated character flops down like a plush doll.
44 [31] Very discrete audio composition. Plays if the player selects "No" on the Continue screen, resulting in a "Game Over".
45 [32] An original composition that is one of the main themes of both Super Smash Bros. and the overall Super Smash Bros. series. Plays throughout the ending credits. It has been remixed in both Brawl and Super Smash Bros. 4.

Trivia

There is an additional background song, not located in the Sound Test menu. It can be found in the debug menu as BGM no. 11.

See also