Mario Tornado: Difference between revisions
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The [[Mario Tornado]] is the name given to [[Mario]]'s [[Down B]]. His down B spins him around in a circle rapidly, and can be used for [[recovery]] as well. To do this, press Down B in the air, and rapidly keep pressing B. The player should gain a good amount of height if they have medium-fast fingers. To test if they are getting good height, use it on the ground. If they can double jump after the tornado, they are doing it well. It is a multi-hit attack, and the first who hits don't stun (phantom hits). Here is some frame data: | The [[Mario Tornado]] is the name given to [[Mario]]'s [[Down B]]. His down B spins him around in a circle rapidly, and can be used for [[recovery]] as well. To do this, press Down B in the air, and rapidly keep pressing B. The player should gain a good amount of height if they have medium-fast fingers. To test if they are getting good height, use it on the ground. If they can double jump after the tornado, they are doing it well. It is a multi-hit attack, and the first who hits don't stun (phantom hits). Here is some frame data: | ||
==Damage Info== | |||
Total: 79 | Total: 79 | ||
Hit: 8-9, 12-13, 15-16, 18-19, 21-22, | Hit: 8-9, 12-13, 15-16, 18-19, 21-22, | ||
24-25, 27-28, 38-39 | 24-25, 27-28, 38-39 | ||
*Credit to [[SuperDoodleMan]] for the frame data. | |||
Credit to [[SuperDoodleMan]] for the frame data. | |||
[[Category:Attacks]] | [[Category:Attacks]] | ||
[[Category:Special Attacks]] | [[Category:Special Attacks]] |
Revision as of 16:24, July 22, 2007
The Mario Tornado is the name given to Mario's Down B. His down B spins him around in a circle rapidly, and can be used for recovery as well. To do this, press Down B in the air, and rapidly keep pressing B. The player should gain a good amount of height if they have medium-fast fingers. To test if they are getting good height, use it on the ground. If they can double jump after the tornado, they are doing it well. It is a multi-hit attack, and the first who hits don't stun (phantom hits). Here is some frame data:
Damage Info
Total: 79 Hit: 8-9, 12-13, 15-16, 18-19, 21-22, 24-25, 27-28, 38-39
- Credit to SuperDoodleMan for the frame data.