Pirate Ship: Difference between revisions

Anywhere on the bottom of the ship will KO opponents. I guess that should be pointed out.
(Anywhere on the bottom of the ship will KO opponents. I guess that should be pointed out.)
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All fighters are on a cruising ship which passes along an enemy lookout that fires bombs at the ship. Anyone that comes in contact with the bombs will take heavy damage and high [[knockback]], although fighters sustain less knockback in ''Smash 4'' than they do in ''Brawl''.
All fighters are on a cruising ship which passes along an enemy lookout that fires bombs at the ship. Anyone that comes in contact with the bombs will take heavy damage and high [[knockback]], although fighters sustain less knockback in ''Smash 4'' than they do in ''Brawl''.


Any player that swims into the front of the pirate ship while in the water will be automatically [[KO]]'d via [[meteor smash]]. A boat, the King of Red Lions, occasionally makes an appearance by sailing from the right side of the stage, and acts as a platform that players can stand on. The head of the boat creates a small [[wall]], briefly allowing [[chain grab]]bing in ''Brawl''.
Any player that swims into the front of the pirate ship while in the water or meteor smashed (but not KO'd) towards the bottom of the back of the ship will be automatically [[KO]]'d via [[meteor smash]]. A boat, the King of Red Lions, occasionally makes an appearance by sailing from the right side of the stage, and acts as a platform that players can stand on. The head of the boat creates a small [[wall]], briefly allowing [[chain grab]]bing in ''Brawl''.


The ship will also run into a small rocky island from time to time, giving players a newly-shaped terrain to fight on. If characters run into the front of the ship while it is sinking, they will take damage, but there is no meteor smash effect. The ship will eventually right itself as the island sinks, forcing players to return to the norm.  
The ship will also run into a small rocky island from time to time, giving players a newly-shaped terrain to fight on. If characters run into the front of the ship while it is sinking, they will take damage, but there is no meteor smash effect. The ship will eventually right itself as the island sinks, forcing players to return to the norm.  
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