Alternate music: Difference between revisions
Line 38: | Line 38: | ||
Also, certain stages will play music not heard on the stage in Vs. Mode when they are played on in Adventure Mode: | Also, certain stages will play music not heard on the stage in Vs. Mode when they are played on in Adventure Mode: | ||
* [[Mushroom Kingdom: Princess Peach's Castle|Princess Peach's Castle]]: ''[[Mushroom Kingdom: Rainbow Cruise|Rainbow Cruise]]'' | |||
* [[Hyrule: Temple|Temple]]: ''[[Termina: Great Bay|Great Bay]]'' | * [[Hyrule: Temple|Temple]]: ''[[Termina: Great Bay|Great Bay]]'' | ||
* [[Dream Land: Green Greens|Green Greens]]: ''[[Dream Land|Dream Land N64]]'' (during Giant [[Kirby]] battle) | * [[Dream Land: Green Greens|Green Greens]]: ''[[Dream Land|Dream Land N64]]'' (during Giant [[Kirby]] battle) |
Revision as of 17:52, February 15, 2010
- This article describes alternate music in Melee. Not to be confused with My Music in Brawl.
Alternate music sometimes plays in particular stages in Super Smash Bros. Melee. These tunes can be triggered by:
- Unlocking a certain stage or extra
- Holding down a certain button combination
They can also be triggered randomly.
Alternate music for normal stages
Every time any one of these stages is loaded up in Vs. Mode or Training Mode, there is a 12% chance that the alternate music will play instead of the normal music. If L and R are held by all human players while the stage is loading, the alternate music will be forced to play. Battlefield and Final Destination stages have two separate songs from a Multi-Man Mode as their alternate music. The rest of the alternate songs are from other games.
The alternate music for normal stages are:
- Icicle Mountain: Balloon Fight
- Great Bay: Saria's Song
- Temple: Fire Emblem
- Yoshi's Island: Super Mario Bros. 3
- Pokémon Stadium: Battle Theme
- Big Blue: Mach Rider
- Onett: Mother 2
- Kingdom: Dr. Mario
- Kingdom II: Dr. Mario
- Battlefield: Multi-Man Melee 1
- Final Destination: Multi-Man Melee 2
Alternate music for Adventure Mode stages
On the screen that shows what stage is coming next in Adventure Mode, alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with Captain Falcon.
Here are the stages that have alternate music in Adventure Mode:
- Mushroom Kingdom: Super Mario Bros. 3
- Underground Maze: Fire Emblem
- Brinstar: Brinstar Depths
- Green Greens: Fountain of Dreams
- Corneria: Venom
- Pokémon Stadium: Battle Theme
- F-Zero Grand Prix: Mach Rider
- Onett: Mother 2
- Icicle Mountain: Balloon Fight
- Battlefield: Multi-Man Melee 1
Also, certain stages will play music not heard on the stage in Vs. Mode when they are played on in Adventure Mode:
- Princess Peach's Castle: Rainbow Cruise
- Temple: Great Bay
- Green Greens: Dream Land N64 (during Giant Kirby battle)
- Final Destination: Giga Bowser (during the fight against him)
Like the normal stages, there is also a 12% chance of the alternate music playing automatically.
After Classic Mode, Adventure Mode, All-Star Mode, Target Test (with every character), 10-Man Melee, 100-Man Melee, 3-Minute Melee, and 15-Minute Melee have all been completed at least once, there is a slight chance that a different menu theme will play on the main menu.
Alternate music for Target Test
The music can also be changed for any characters' Target Test. By holding either L or R before the stage is being loaded (restarting or not), the character's theme song will play (With the exception of the Ice Climbers, which the Icicle Mountain theme plays automatically while the alternate music function is unavailable).