Slipperiness: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
(SSB4. Someone please confirm Flat Zone X) |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbm=y|ssbb=y}} | {{ArticleIcons|ssbm=y|ssbb=y|ssb4=y}} | ||
'''Slippery''' (sometimes referred to as '''slick''', or '''ice physics''') is a term used to describe certain [[platform]]s or [[floor]]s throughout the ''{{b|Super Smash Bros.|series}}'' series on which characters can slide and have less traction than normal. In ''[[Brawl]]'', slippery platforms significantly increase the chances of [[Tripping|prat falling]]. | '''Slippery''' (sometimes referred to as '''slick''', or '''ice physics''') is a term used to describe certain [[platform]]s or [[floor]]s throughout the ''{{b|Super Smash Bros.|series}}'' series on which characters can slide and have less traction than normal. In ''[[Brawl]]'', slippery platforms significantly increase the chances of [[Tripping|prat falling]]. | ||
The [[Ice Climbers]] have the unusual property of being able to walk along ice with no loss of traction, but otherwise have lower traction on regular floors. [[Luigi]] is known for having the worst traction in each game, which bodes well for him in certain aspects of [[competitive]] play. | The [[Ice Climbers]] have the unusual property of being able to walk along ice with no loss of traction, but otherwise have lower traction on regular floors. [[Luigi]] is known for having the worst traction in each game, which bodes well for him in certain aspects of [[competitive]] play. | ||
== | ==Stages with slippery platforms== | ||
===''[[Melee]]''=== | ===''[[Melee]]''=== | ||
*[[Flat Zone]]: | *[[Flat Zone]]: the oil slick in the center of the stage. | ||
*[[Fourside]]: | *[[Fourside]]: the surface of the UFO. | ||
*[[Great Bay]]: | *[[Great Bay]]: the parts of the turtle's shell not covered by grass. | ||
*[[Icicle Mountain]]: | *[[Icicle Mountain]]: many icy platforms. | ||
*{{SSBM|Mute City}}: | *{{SSBM|Mute City}}: the pink sections of the track. | ||
===''[[Brawl]]''=== | ===''[[Brawl]]''=== | ||
*[[Glacial Peak]] (and its recreation in [[The Great Maze]]): | *[[Glacial Peak]] (and its recreation in [[The Great Maze]]): various parts of the stage. | ||
*[[ | *[[Pokémon Stadium 2]]: floor of the ice transformation. | ||
*[[Pokémon Stadium 2]]: | *[[Stage Builder]] stages: ice blocks are a selectable terrain type. | ||
*[[ | *[[Summit]]: all the icy parts. | ||
*[[ | |||
===''[[SSB4]]''=== | |||
*[[Flat Zone X]]: as in Flat Zone, the oil slick. | |||
*[[Pokémon Stadium 2]]: as in the ''Brawl'' version, the floor of the ice transformation. | |||
*[[Super Mario Maker]]: icy blocks, one of the possible random stage elements. | |||
==Other sources of slipperiness== | |||
*[[Iceberg]]: turns all platforms slippery. | |||
*[[Tingle]]: as one of his possible effects, turns all platforms slippery. | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 17:55, November 3, 2015
Slippery (sometimes referred to as slick, or ice physics) is a term used to describe certain platforms or floors throughout the Super Smash Bros. series on which characters can slide and have less traction than normal. In Brawl, slippery platforms significantly increase the chances of prat falling.
The Ice Climbers have the unusual property of being able to walk along ice with no loss of traction, but otherwise have lower traction on regular floors. Luigi is known for having the worst traction in each game, which bodes well for him in certain aspects of competitive play.
Stages with slippery platforms
Melee
- Flat Zone: the oil slick in the center of the stage.
- Fourside: the surface of the UFO.
- Great Bay: the parts of the turtle's shell not covered by grass.
- Icicle Mountain: many icy platforms.
- Mute City: the pink sections of the track.
Brawl
- Glacial Peak (and its recreation in The Great Maze): various parts of the stage.
- Pokémon Stadium 2: floor of the ice transformation.
- Stage Builder stages: ice blocks are a selectable terrain type.
- Summit: all the icy parts.
SSB4
- Flat Zone X: as in Flat Zone, the oil slick.
- Pokémon Stadium 2: as in the Brawl version, the floor of the ice transformation.
- Super Mario Maker: icy blocks, one of the possible random stage elements.