Nunchuk: Difference between revisions
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The '''Nunchuk''' is the first controller attachment [[Nintendo]] revealed for the [[Wii Remote]] at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku. It features an analog stick similar to the one found on the [[Nintendo GameCube]] controller and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below). It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides accelerometer for three axis motion-sensing and tilting, but without a speaker, a rumble function, or a pointer function. | The '''Nunchuk''' is the first controller attachment [[Nintendo]] revealed for the [[Wii Remote]] at the 2005 Tokyo Game Show. It connects to the Wii Remote via a long cord, and its appearance while attached resembles the nunchaku. It features an analog stick similar to the one found on the [[Nintendo GameCube]] controller and two trigger buttons (a last minute modification changed the two triggers to one trigger and a "C" button, as described below). It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides accelerometer for three axis motion-sensing and tilting, but without a speaker, a rumble function, or a pointer function. | ||
It has been [[Super Smash Bros. Dojo!! updates|confirmed]] that playing with the Nunchuk, when it is connected to a [[Wii | It has been [[Super Smash Bros. Dojo!! updates|confirmed]] that playing with the Nunchuk, when it is connected to a [[Wii Remote]], is a controller method for ''[[Super Smash Bros. Brawl]]''. | ||
Oddly, while the Wii Remote can use the ''-'' button, the Wii Remote + Nunchuk cannot use it. | |||
[[Category:Controllers]] | [[Category:Controllers]] |