Super Smash Bros.: Difference between revisions

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[[Image:250px-Supersmashbox.jpg|thumb|right|200px|Boxart]]
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'''Super Smash Bros.''' ({{ja|ニンテンドウオールスター! 大乱闘スマッシュブラザーズ}}, ''Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu'', '''Nintendo All-Star! Great Fray Smash Brothers''') is the game that started the Super Smash Bros. game series. It is the predecessor of [[Super Smash Bros. Melee]], and the pre-predecessor to [[Super Smash Bros. Brawl]]. It's playable on [[Nintendo 64]] and [[Nintendo iQue]] and may become available on the [[Wii]]'s Virtual Console.
==Characters==
There are 12 [[character]]s in SSB, eight of which are available from the [[Starter character|start]], and four of which are [[unlockable]].
===Default characters===
*[[Mario (SSB)|Mario]]
*[[Donkey Kong (SSB)|Donkey Kong]]
*[[Link (SSB)|Link]]
*[[Pikachu (SSB)|Pikachu]]
*[[Yoshi (SSB)|Yoshi]]
*[[Fox (SSB)|Fox]]
*[[Samus (SSB)|Samus]]
*[[Kirby (SSB)|Kirby]]
===Secret characters===
*[[Luigi (SSB)|Luigi]], unlockable by clearing [[Target Test|Break The Targets]] with the 8 default characters
*[[Captain Falcon (SSB)|C. Falcon]], unlockable by beating the [[1-Player Game]] in under 20 minutes
*[[Ness (SSB)|Ness]], unlockable by clearing 1-Player game using 3 stock and a difficulty of Normal.
*[[Jigglypuff (SSB)|Jigglypuff]], unlockable by beating the 1-Player game using any character.
 
===Non-playable characters===
*[[Master Hand]]
*[[Giant DK|Giant Donkey Kong]]
*[[Metal Mario]]
*[[Fighting polygon team|Fighting Polygon Team]]
 
==Stages==
There are nine stages in SSB, eight of which are available from the start, and one of which is unlockable.
*[[Peach's Castle]]
*[[Yoshi's Island N64|Yoshi's Island]]*
*[[Kongo Jungle N64|Congo Jungle]]*
*[[Dream Land]]*
*[[Hyrule Castle]]
*[[Sector Z]]
*[[Planet Zebes]]
*[[Saffron City]]
*[[Mushroom Kingdom (SSB)|Mushroom Kingdom]]**
<nowiki>*</nowiki> These stages are also available in [[Super Smash Bros. Melee]].<br/>
<nowiki>**</nowiki> This stage must be unlocked.
 
===Adventure stages===
*[[Metal Mario Stage (SSB)|Metal Mario Stage]]
*[[Race to the Finish (SSB)|Race to the Finish]]
*[[Fighting Polygon Stage|Fighting Polygon Stage]]
*[[Master Hand's Residence (N64)|Master Hand's Stage]]
 
===Non-playable stages===
*[[Tutorial Stage 64|Tutorial Stage]]
*[[Kirby Beta Stage 1]]
*[[Kirby Beta Stage 2]]
 
== Modes ==
===1-Player===
* [[1-Player Game]]
* [[Training mode]]
* [[Board the Platforms]]
* [[Target Test|Break the Targets]]
===Multi-player===
* [[Versus Mode]]
 
==Differences from Melee==
:''This is an incomplete list.''
:''It has been suggested that this list be moved to [[Super Smash Brothers Melee]].  Discuss this [[Talk:Super_Smash_Bros.#Differences_from_Melee|here]]
This list does not include the obvious such as a different button scheme/controller and Melee-only characters and items.
*No [[forward B]]
*No [[pummel]], hitting R while grabbing results in a [[forward throw]]
*No [[up throw]] or [[down throw]]
*Much less [[DI]]
*Slower pace overall
*Comboing is much more effective
*Grabs do more [[damage]] and have more [[knockback]] and [[reach]]
*[[Board the Platforms]] is removed in Melee
*No [[meteor cancel]]ling therefore no [[meteor smash]]es in the [[Melee]] terms
*[[Spike]]s are faster
*No [[air dodge]], [[wavedash]] or [[waveland]]
*[[Donkey Kong]] is only character able to walk with heavy containers
*No [[Wall Jumping|wall jump]] or [[wall tech]]
*Items cannot be picked up in the air
*No [[sidestepping]]
*[[Edgehogging]] only works if the character is on the edge
*No chargeable [[smash attack]]s
* Heart container heals fully in SSB, while it recovers 100% in Melee. [[Maxim Tomato]]es recover 100% in SSB, but only 50% in SSBM.
 
==[[Tournament]] play==
Unlike SSBM, SSB never enjoyed a "real" professional competitive scene, but interest in SSB has been renewed in recent years with the popularity of SSBM and SSB online through [[wikipedia:Kaillera|Kaillera]] using the [[Wikipedia:Project 64k|Project64K]] emulator.
Standard tournament rules differ little from that of SSBM. The most common standard tournament rules are as follows:
*Generally best 2 out of 3 (using 3 out of 5 or 4 out of 7 for finals)
*5 [[stock]]
*10 minute time limit
*[[Items]] are turned off
*[[Handicap]]s are off
*The first match is selected randomly excluding [[Yoshi's Island N64|Yoshi's Island]], [[Planet Zebes]], and [[Mushroom Kingdom 64|Mushroom Kingdom]].
:*The loser of each match picks the stage for the next match excluding the illegal stages listed above.
:*If [[Saffron City]] is selected on the first round and one of the players is using [[Ness]], he/she may request a repick.
::*However, if the [[Ness]] player wins the match, his/her opponent may counterpick [[Saffron City]].
:*The loser cannot choose a stage on which a previous match was played (known as "Dave's stupid rule").
*For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand.
*Players may repick [[character]]s after each match. However, the loser of each match gets to pick last (known as slob picks).
 
[[Category: Super Smash Bros.| ]]
[[Category: Games]]

Revision as of 08:48, May 2, 2007

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