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[[File:Ceiling Glitch.gif|thumb|{{SSBM|Fox}} using his jab, then immediately getting hit by {{SSBM|Falco}}'s [[Shine]], causing the glitch to occur.]] | [[File:Ceiling Glitch.gif|thumb|{{SSBM|Fox}} using his jab, then immediately getting hit by {{SSBM|Falco}}'s [[Shine]], causing the glitch to occur.]] | ||
The '''ceiling glitch''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' that | The '''ceiling glitch''' (also more accurately known as '''Y-Knockback-Velocity-Canceling''' in Japan) is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' that resets the victim's vertical velocity to zero upon activation. Most commonly, this makes a character knocked upward appear to get hit by an invisible "ceiling", seemingly being "[[stage spike]]d" downward. | ||
==Explanation== | ==Explanation== |
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