Trophy Rush: Difference between revisions
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In Trophy Rush, the player selects any character they wish, then selects how long they wish to play the game. The minimum length of time is 30 seconds, though it can be increased by one second for every six [[Coin]]s the player adds to the cost, with the maximum possible play time being 150 seconds. | In Trophy Rush, the player selects any character they wish, then selects how long they wish to play the game. The minimum length of time is 30 seconds, though it can be increased by one second for every six [[Coin]]s the player adds to the cost, with the maximum possible play time being 150 seconds. | ||
In the actual game, the player is tasked with destroying as many crates that fall onto the small platform they are standing on as possible; a line high above the platform indicates how high the crates are allowed to pile up, and if this line is breached for five seconds straight, then the platform disappears, forcing the player to be KOed, as the platform doesn't reappear until the player falls. In addition to this danger, bombs with a five-second fuse can fall onto the stage, certain boxes will shoot fire from one side if not destroyed within 3.5 seconds, and if the player stays in one place for too long a warning will appear followed by a ball of lightning dropping from the sky. Getting KOed for any reason causes a deduction of fifteen seconds of | In the actual game, the player is tasked with destroying as many crates that fall onto the small platform they are standing on as possible; a line high above the platform indicates how high the crates are allowed to pile up, and if this line is breached for five seconds straight, then the platform disappears, forcing the player to be KOed, as the platform doesn't reappear until the player falls. In addition to this danger, bombs with a five-second fuse can fall onto the stage, certain boxes will shoot fire from one side if not destroyed within 3.5 seconds, and if the player stays in one place for too long a warning will appear followed by a ball of lightning dropping from the sky. Getting KOed for any reason causes a deduction of fifteen seconds of play time, ten or five seconds on subsequent KO's. | ||
While destroying boxes, the player is able to build up a "chain", which is broken if they fail to destroy any boxes in a small period of time; the higher the chain, the more points are awarded for each box destroyed. Scoring points fills up a meter in the top left of the screen; when the meter is full it triggers a Fever Rush, where specialised blocks holding coins, trophies, and occasionally custom parts constantly fall onto the stage for seven seconds. | While destroying boxes, the player is able to build up a "chain", which is broken if they fail to destroy any boxes in a small period of time; the higher the chain, the more points are awarded for each box destroyed. Scoring points fills up a meter in the top left of the screen; when the meter is full it triggers a Fever Rush, where specialised blocks holding coins, trophies, and occasionally custom parts constantly fall onto the stage for seven seconds. |
Revision as of 16:53, September 30, 2015
Trophy Rush (フィギュアラッシュ, Figure Rush) is a minigame in Super Smash Bros. 4. Its primary use is to attain trophies, though it can dispense coins and Custom Parts as well.
In Trophy Rush, the player selects any character they wish, then selects how long they wish to play the game. The minimum length of time is 30 seconds, though it can be increased by one second for every six Coins the player adds to the cost, with the maximum possible play time being 150 seconds.
In the actual game, the player is tasked with destroying as many crates that fall onto the small platform they are standing on as possible; a line high above the platform indicates how high the crates are allowed to pile up, and if this line is breached for five seconds straight, then the platform disappears, forcing the player to be KOed, as the platform doesn't reappear until the player falls. In addition to this danger, bombs with a five-second fuse can fall onto the stage, certain boxes will shoot fire from one side if not destroyed within 3.5 seconds, and if the player stays in one place for too long a warning will appear followed by a ball of lightning dropping from the sky. Getting KOed for any reason causes a deduction of fifteen seconds of play time, ten or five seconds on subsequent KO's.
While destroying boxes, the player is able to build up a "chain", which is broken if they fail to destroy any boxes in a small period of time; the higher the chain, the more points are awarded for each box destroyed. Scoring points fills up a meter in the top left of the screen; when the meter is full it triggers a Fever Rush, where specialised blocks holding coins, trophies, and occasionally custom parts constantly fall onto the stage for seven seconds.
In the Wii U version only, Trophy Rush allows character customization and can be played co-operatively with two players. When playing co-op, more rewards can be obtained, but more tough blocks and balls of electricity will appear and the window of time to continue a chain is shorter.
Score Values
Each type of block has a score value associated with it.
The Chain Bonus is equal to the current chain multiplied by 10, to a maximum of 1500 points. Therefore, any chain of 150 or greater will award the maximum 1500 point bonus.
A block hit by an attack from the fighter will reward the value of the block, plus the Chain Bonus. The Chain Bonus is increased from hitting the block, then rewarded. No Chain Bonus is applied unless the Chain is 2 or greater.
A block hit by an electrical ball or directional explosive will reward half of the value of the block, with no Chain Bonus.
Block Type | Value |
---|---|
Wooden | 200 |
Brick | 600 |
Directional Explosive | 800 |
Golden | 3000 |
Prize (Gold/Trophy/Custom Part) | 10 |
Rewards
3DS
- Destroying 300 blocks grants the Giant Bomb custom move for Link.
- Destroying 1,000 blocks grants the Close Combat custom move for Ike.
- Destroying 3,000 blocks grants the Exploding Popgun custom move for Diddy Kong.
Wii U
- Getting a fever rush 8 times as Dr. Mario grants 100,000G.
- Destroying 50,000 blocks grants the Moon Launcher Protection Badge equipment.
- Getting a chain of 100 or more as Samus without taking damage grants the KO Healer Arm Cannon equipment.
- Getting a chain of 300 or more grants the CommanderVideo trophy.
- Getting a fever rush 6 times as Fox grants the Krystal trophy.
- Getting a chain of 200 or more as Donkey Kong grants the DK Rap music.
- Destroying 250 blocks grants a Crazy Orders pass.
- Getting a fever rush 4 times as Robin grants the Conquest (Ablaze) music.
- Destroying 200 blocks as Pikachu adds the possibility of Xerneas appearing from a Poké Ball.
- Getting a chain of 150 or more as Falco unlocks the Accele-Reflector custom move for him.
- Destroying 100 blocks as Mr. Game & Watch unlocks the Flat Zone X stage.
- Getting a chain of 100 or more grants the Chomp Hat equipment.
- Getting a chain of 50 or more as Wii Fit Trainer grants the Wii Fit U Trainer trophy.
Trivia
- In the first screenshot showing off the mode posted by Sakurai, the time remaining is 3:21:00; in the final game, the maximum time allowed is 2:30:00.
Super Smash Bros. for Nintendo 3DS menu items | |
---|---|
Smash | Smash (Solo · Group · Time · Stock · Team Battle) · Rules |
Smash Run | Solo · Group · Custom · Select Music |
Games & More | Classic · All-Star · Stadium (Multi-Man Smash · Target Blast · Home-Run Contest) · Training · Custom · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Sounds · Records · Tips) · Options (Controls · Sound · Character Outline · Damage Display · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Conquest · Share |
Other | Challenge · StreetPass · Wii U |
Super Smash Bros. for Wii U menu items | |
---|---|
Smash | Smash (Time · Stock · Coin Battle · Team Battle) · 8-Player Smash · Special Smash · Rules · Controls |
Games & More | Classic · All-Star · Stadium (Target Blast · Home-Run Contest · Multi-Man Smash) · Training · Events · Special Orders (Master Orders · Crazy Orders) · Custom · Stage Builder · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Movies · Sounds · Records · Tips · Masterpieces) · Options (Controls · Sound · My Music · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Online Events (Tourney · Conquest) · Share |
Other | Challenge · Smash Tour · 3DS |