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===Attributes=== | ===Attributes=== | ||
*{{change|Roy is shorter than Marth, shortening his hurtbox, making him slightly less easy to hit, but also reduces his attacks' range.}} | *{{change|Roy is shorter than Marth, shortening his hurtbox, making him slightly less easy to hit, but also reduces most of his attacks' range.}} | ||
*{{change|Roy's sweetspot hitboxes are placed at the center of his sword's blade, which thwarts his ability to space and compels him to go up close to his opponents to deal maximum power; however, his sweetspots are also much larger than Marth's, making them typically easier to land.}} | *{{change|Roy's sweetspot hitboxes are placed at the center of his sword's blade, which thwarts his ability to space and compels him to go up close to his opponents to deal maximum power; however, his sweetspots are also much larger than Marth's, making them typically easier to land.}} | ||
*{{nerf|Roy jumps lower than Marth.}} | *{{nerf|Roy jumps lower than Marth.}} | ||
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*{{buff|Jab inflicts more damage and knockback than Marth's.}} | *{{buff|Jab inflicts more damage and knockback than Marth's.}} | ||
*{{nerf|Jab is slightly slower and lacks both a second hit and buffer, with the latter meaning that the player must press the button one at a time instead of mashing it.}} | *{{nerf|Jab is slightly slower and lacks both a second hit and buffer, with the latter meaning that the player must press the button one at a time instead of mashing it.}} | ||
*{{buff|Forward tilt has more range and the sweetspot is | *{{buff|Forward tilt has more range and the sweetspot is stronger than Marth's.}} | ||
===Aerial attacks=== | ===Aerial attacks=== |
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