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{{ | {{Infobox Person | ||
| name = Masahiro Sakurai | |||
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| date_of_birth = August 3, 1970 | |||
| place_of_birth = Tokyo, Japan | |||
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| occupation = Video game director & designer | |||
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'''Masahiro Sakurai''' (桜井政博, ''Sakurai Masahiro'') (born August 3, 1970, in Tokyo, Japan) is a game concept designer, the creative force behind [[Nintendo]]'s [[Kriby (series)|Kirby series]] and the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] and the author of a weekly column for ''[[Wikipedia:Famitsu|Famitsu]]'' magazine. | |||
One of Sakurai's earliest experiences in the video game industry began when he worked for [[HAL Laboratory]] It is here that he created the character [[Kirby]] at the age of 19. He would soon direct his first title, ''[[Wikipedia:Kirby's Dream Land|Kirby's Dream Land]]''. | |||
Sakurai resigned from his position at HAL Laboratory on August 5, 2003, leading many to believe that the ''Kirby'' and ''Super Smash Bros.'' series would cease to continue. Reasons for his departure are said to be because he was seeking more freedom and was not happy with the structure that was present at HAL Laboratory. Most of all, however, Sakurai grew tired of the sequelization of the industry and at HAL.<ref name="msresign">{{Cite web |url=http://www.n-sider.com/articleview.php?articleid=489&page=5 |title=Conceiving Sickeningly Cute Puffballs |accessdate=2006-11-29 |last=Bayer |first=Glen |publisher=N-Sider |pages=p5}}</ref><ref name="msprof">{{Cite web |url=http://www.n-sider.com/personnelview.php?personnelid=982 |title=Masahiro Sakurai's N-Sider profile |accessdate=2006-11-29 |publisher=N-Sider}}</ref> | |||
:"It was tough for me to see that every time I made a new game, people automatically assumed that a sequel was coming," said Masahiro Sakurai on August 26, 2003, in an interview with Nintendo Dream, two weeks after his resignation from HAL Laboratory. "Even if it's a sequel, lots of people have to give their all to make a game, but some people think the sequel process happens naturally." | |||
His resignation came just days after an interview where he openly criticized Nintendo for circumstances surrounding the development of the [[Nintendo GameCube]] racer ''[[Wikipedia:Kirby Air Ride|Kirby Air Ride]]''. He has publicly stated that he wishes HAL to continue working on the ''Kirby'' series. It is known that Masahiro Sakurai holds no resentment towards his past at HAL Laboratory, or his old characters. To this day, Sakurai's signature is a Kirby face. | |||
After his departure with HAL in August 2003, Sakurai began working with Q Entertainment, along with [[Wikipedia:Tetsuya Mizuguchi|Tetsuya Mizuguchi]]. This collaboration resulted in ''[[Wikipedia:Meteos|Meteos]]'', a unique puzzle game for the [[Wikipedia:Nintendo DS|Nintendo DS]]. | |||
On September 30th 2005, Sakurai announced that he had formed his own company, [[Sora Ltd.]].<ref name="sora">{{Cite web |url=http://biz.gamedaily.com/industry/movers/?id=10707 |title=GameDAILY, Glu, Climax, Mforma, THQ Wireless & More Make Moves |accessdate=2006-05-11 |last=Gomez |first=John |date=2005-09-30 |publisher=GameDaily BIZ}}</ref> Two titles have been announced to be in development but any information on the titles, other than that they are in development, has not yet been revealed. | |||
As to the future of the ''Super Smash Bros.'' series, former HAL Laboratory President and current President of Nintendo, [[Satoru Iwata]], during the Nintendo E3 2005 press conference, promised an online iteration of the game would come to the [[Wii]], Nintendo's current-gen video game console. In issue #885 of ''Famitsu'', Sakurai first revealed that he will be serving as a director and game designer on ''[[Super Smash Bros. Brawl]]'' for the Wii, which has been confirmed to have online battles. | |||
==References== | |||
{{Reflist}} | |||
==External links== | ==External links== | ||
*[http://www. | *[http://www.masahirosakurai.com ''MasahiroSakurai.com''] Also known as "Masahiro Sakurai Fans Unite!", a web-site dedicated to the work of Masahiro Sakurai, 2007. | ||
*[http://www. | *[http://www.edge-online.co.uk/archives/2005/09/sakurai_forms_n.php ''Meteos Man Forms New Studio, Talks Game Design.''] Interview with Edge Magazine, 2005. URL accessed 05/11/2006 | ||
*[http://www.enterbrain.co.jp/jp/p_pickup/2006/famitsu_symphony/ ''PRESS START 2006 -SYMPHONY OF GAMES-''] Concert in which Masahiro Sakurai largely participated, 2006. URL accessed 1/21/2007 | |||
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