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| {{ArticleIcons|ssbm=y}}
| | #REDIRECT [[Donkey Kong (SSBM)#Trivia]] |
| [[File:DK grab glitch.gif|thumbnail|Donkey Kong using the DK grab glitch on Pikachu.]] | |
| {{cleanup|Is this just DK's grab, or his forward throw carry?}}
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| The '''DK grab glitch''' is a [[glitch]] involving {{SSBM|Donkey Kong}} in ''[[Super Smash Bros. Melee]]''. If the [[damage ratio]] of a match is 0.5, and DK [[grab]]s, [[throw]]s, and quickly re-grabs a [[CPU]] before it touches the ground, the CPU will never break free by itself, even if it becomes [[invincible]]; they can only break free when DK decides to throw them or the CPU is affected by something (getting [[attack]]ed, changing size, and so on). The glitch can be done in any mode where DK can grab a computer opponent and is easiest to perform if DK throws the opponent off a nearby [[edge]].
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| [[Category:Glitches (SSBM)]]
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| [[Category:Donkey Kong]]
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| {{stub}}
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Latest revision as of 20:34, August 27, 2015