DK grab glitch: Difference between revisions

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m (I think a redir is still appropriate.)
 
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The '''DK Grab glitch''' is a glitch involving [[DK (SSBM)|Donkey Kong]] and another character in ''[[Super Smash Bros. Melee]]''. If the [[Damage Ratio|damage ratio]] of a match is 0.5, and DK grabs, throws, and quickly re-grabs a computer opponent before it touches the ground, the computer opponent will never break free by itself, even if it becomes invincible; they can only break free when DK decides to throw them or he is affected by something (getting attacked, changing size, and so on). The glitch can be done in any mode where DK can grab a computer opponent and is easiest to perform if DK throws the opponent off a nearby edge.
#REDIRECT [[Donkey Kong (SSBM)#Trivia]]
[[Category:Glitches]]

Latest revision as of 20:34, August 27, 2015