Roy (PM): Difference between revisions

29 bytes removed ,  9 years ago
→‎Aerial Attacks: Full version of 3.6 tweaked the animation so Roy would hit below him.
m (There is no Awakening Roy costume in the 3.6 full)
(→‎Aerial Attacks: Full version of 3.6 tweaked the animation so Roy would hit below him.)
Line 52: Line 52:
*{{buff|Down aerial has less endlag and deals more damage, and the sweetspots are easier to land. Its strongest hitbox is a very strong spike located between Roy's head and the base of his blade. It also has a flame effect.}}
*{{buff|Down aerial has less endlag and deals more damage, and the sweetspots are easier to land. Its strongest hitbox is a very strong spike located between Roy's head and the base of his blade. It also has a flame effect.}}
*{{buff|Up aerial deals higher damage and knockback, making it a better juggling move.}}
*{{buff|Up aerial deals higher damage and knockback, making it a better juggling move.}}
*{{nerf|New back aerial has less range and no longer hits below Roy.}}
*{{nerf|New back aerial has less range.}}


===Grabs and Throws===
===Grabs and Throws===
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