Pitfall: Difference between revisions

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[[Image:Pitfall.jpg|right|thumb]]
{{ Infobox Item
| title        = Pitfall
| image        = [[Image:Pitfall.jpg|200px]]
| caption      =
| series      = [[Animal Crossing]]
| item class  = Throwing/trapping
| appearance  = [[SSBB]]
| requirements = }}
 
The '''Pitfall''' is an [[item]] that appears in ''[[Super Smash Bros. Brawl]]''. It hails from the [[Animal Crossing (universe)|Animal Crossing series]]. When thrown, the Pitfall bounces off walls until it touches the ground, which it then embeds itself into with no trace. The next enemy to walk over its location gets driven into the ground; this causes them to be [[buried]] if on a hard or semisoft [[platform]], while on a soft platform they will go clean through it and continue downwards. This also happens when the item is thrown at a grounded enemy. This can be used to score easy [[KO]]s on custom stages made by the [[Stage Builder]] that have soft platforms as their base. When thrown at an airborne enemy, the target is [[Meteor Smash]]ed. Buried Pitfalls disappear without warning after a time.
The '''Pitfall''' is an [[item]] that appears in ''[[Super Smash Bros. Brawl]]''. It hails from the [[Animal Crossing (universe)|Animal Crossing series]]. When thrown, the Pitfall bounces off walls until it touches the ground, which it then embeds itself into with no trace. The next enemy to walk over its location gets driven into the ground; this causes them to be [[buried]] if on a hard or semisoft [[platform]], while on a soft platform they will go clean through it and continue downwards. This also happens when the item is thrown at a grounded enemy. This can be used to score easy [[KO]]s on custom stages made by the [[Stage Builder]] that have soft platforms as their base. When thrown at an airborne enemy, the target is [[Meteor Smash]]ed. Buried Pitfalls disappear without warning after a time.