User:Luigi540: Difference between revisions

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These statements are true.
These statements are true.


==Techniques That I Master==
==Marth Wishlist for ''SSB4''==
I spent time mastering these techniques in ''Melee''.
*[[Wavedash]] (Most characters and all strategies with Luigi, Mewtwo, Ice Climbers, and Marth)           
*[[Wavelanding]]
*[[Short Hop]]                                                                                           
*[[Fast falling]]
*[[L-Cancel]]                                                                                             
*[[SHFFL]] (often for most characters)
*[[Edge hopping]] (including edge waveland)
*[[Dash dance]]                                                                                           
*[[Pivot]] (about 51% percent of time with Marth and Sheik)
*[[Dash-canceling]]                                                                                       
*[[Fox-trotting]]
*Peach's Float Cancel (more often then her SHFFL) 
*[[Floating]]
*[[Shield stab]]
*[[Crouch cancel]]                                                                                       
*[[Double Jump Cancel]] (including DJCFFL and DJCC)                                                       
*[[Boost Grab]]
*[[Jump-canceled grab]], throw, or Up Smash                                                                       
*Waveshielding
*[[Out of shield]] techniques (including Up Special and Up Smash)                                         
*[[Shield grab]]
*[[Chain Grab]] (combined with Jump Canceled Grab)                                                       
*[[Turnips]]                       
*[[Fox (SSBM)|Fox]] and [[Falco (SSBM)|Falco]]'s [[Short hop laser]]                                     
*Standard, Ceiling, and Rolling [[Tech]]
*[[Meteor Cancel]]
*[[Edgeguard]]
*[[Edge Hog]]
*Marth's [[Ken Combo]] (about 72% percent of the time.)
*Jigglypuff's [[Wall of Pain]] (about 80% percent of the time)
*Peach's Vidjo-dropping and Vidjo-canceling (about 63% percent of time)
*[[Perfect shield]] (aka Power Shield) (30% percente of the time on physical attacks, 90% percent of the time on Falco's Laser, and 50% percent of time on other projectiles)   


==Things that I want to Master==
===Ground Attacks===
*Forming combos                                 
{{buff|Forward tilt should have slightly less start up.}}
*Pivot                                                                                                                                                                                                                                                                                                                                           
 
*[[DI]] (including SDI)
===Aerial Attacks===
*[[Mindgame]]
*{{buff|Give forward aerial less landing lag (11 frames), 1 frame less start up, and much more auto cancel window (10 frames >), so forward aerial would be a amazing move for Marth. Slightly increased shieldstun on his tipped forward aerial. Damage decrease, so it should have less knockback. Not only with less knockback, it should have better angle, so it would allow forward aerial to link into each other or combo into attacks. It should also be interruptible at frame 34, so Marth can do another aerial after a short hop forward air.}}
*[[Angling]]                                                                                           
*{{buff|Increase tipped up aerial's knockback, so it will KO around 125% in the midair.}}
*[[Jump-canceling]] techniques outside of grab, throw, and up smash
*{{buff|Down aerial's meteor hitbox duration increase by 1 frame.}}
*Out of Shield rising short hopped aerials
 
*Rising short hopped aerials without landing on the ground on some aerial attacks
===Grabs/other attacks===
*Wall (including wall tech jump), and edge tech.
*{{buff|Increase grab range slightly.}} 
*{{buff|Make his down throw a strong combo throw (significantly less base knockback and increase knockback scaling), so he can follow up better with more attacks. He should have KO confirms with his down throw at high percent (maybe down throw to tipped up aerial or tipped back aerial.}}


==Outside of Smash wiki==
==Outside of Smash wiki==
*[[supermariowiki:User:Luigi540|Super Mario Wiki]] - The other Wiki I'm part of. (inactive)
*[[supermariowiki:User:Luigi540|Super Mario Wiki]] - The other Wiki I'm part of. (inactive)

Revision as of 20:20, August 13, 2015

Sometimes if I'm less motivated or have to do other things, I won't be able to edit for a while.
FJPMelee.jpg This user has Rollback, therefore has some of th3 ph1re!
Luigi540
Character info
Brawl mains Marth, Mr. Game & Watch
Other Brawl characters Peach, Toon Link
Smash 4 mains Zero Suit Samus, Peach
Other Smash 4 characters Palutena, Ness
Miscellaneous info
Skill Other Decent in Brawl

Melee Feats

I spent more time playing Melee and accomplished some feats.

  • I cleared classic on very hard with 4 characters (Roy, Marth, Dr. Mario, and Mr. Game & Watch) w/o continuing. I was fast enough to beat Crazy Hand with Marth and Roy.
  • I also cleared classic and Crazy Hand on very hard with 4 characters (Peach, Kirby, Luigi, and Jigglypuff) w/o continuing and stock loss (it is very hard because I end up losing a stock on some stage and I had start over again).
  • I cleared adventure and Giga Bowser on normal with 3 characters (Peach, Yoshi, and Jigglypuff) w/o continuing and stock loss.
  • I cleared adventure and Giga Bowser on hard with Peach w/o continuing and stock loss.
  • I cleared adventure on very hard with Peach w/o continuing (I was fast enough to fight Giga Bowser). It is very difficult to do it without continues, even if I make some CPU characters to SD, back throw or use her up special for a KO during Multi-man battle, and use down smash alot ending with a forward throw on giant Bowser and giant Donkey Kong at very high percentage.
  • I cleared all star on easy w/o taking damage with Marth.
  • I cleared all star on normal with Marth w/o continuing and using Heart Containers.
  • I cleared all star on very hard with Roy w/o continuing.
  • I cleared event 50 with all characters. I cleared event 50 very fast with Peach and Ganondorf (obviously it was very hard with Peach because the chance of plucking out Stitchface turnip is very low. I had to keep using up throw and grab the Stitchface turnip very fast repeatdly while I keep avoiding Crazy Hand or Master Hand's attack).
  • I cleared event 51 without losing a stock with 12 characters (Marth, Roy, Peach, Luigi, Dr. Mario, Sheik, Falco, Fox, Pikachu, Yoshi, Link, and Samus).
  • In Cruel Melee, I obtained 347 KOs with Roy.
  • I collected every trophy including Olimar's.

These statements are true.

Marth Wishlist for SSB4

Ground Attacks

Buff Forward tilt should have slightly less start up.

Aerial Attacks

  • Buff Give forward aerial less landing lag (11 frames), 1 frame less start up, and much more auto cancel window (10 frames >), so forward aerial would be a amazing move for Marth. Slightly increased shieldstun on his tipped forward aerial. Damage decrease, so it should have less knockback. Not only with less knockback, it should have better angle, so it would allow forward aerial to link into each other or combo into attacks. It should also be interruptible at frame 34, so Marth can do another aerial after a short hop forward air.
  • Buff Increase tipped up aerial's knockback, so it will KO around 125% in the midair.
  • Buff Down aerial's meteor hitbox duration increase by 1 frame.

Grabs/other attacks

  • Buff Increase grab range slightly.
  • Buff Make his down throw a strong combo throw (significantly less base knockback and increase knockback scaling), so he can follow up better with more attacks. He should have KO confirms with his down throw at high percent (maybe down throw to tipped up aerial or tipped back aerial.

Outside of Smash wiki