Mario (SSB4)/Dash attack: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Image)
(→‎Frame Data: As it turns out, the hitboxes effectively overlap)
Line 8: Line 8:
! [[Hitbox]] IDs !! Startup (from beginning of move) !! Hitbox lasts for !! Endlag
! [[Hitbox]] IDs !! Startup (from beginning of move) !! Hitbox lasts for !! Endlag
|-
|-
| 0 || 6 || 20 || 17
| 0 || 6 || 4 || -
|-
|-
| 1 || 10 || 16 || 17
| 1 || 10 || 16 || 13
|}
|}



Revision as of 21:18, July 22, 2015

Mario's dash attack is a sliding kick that deals moderate damage and diagonal knockback.

Frame Data

All measurements are in frames.

Hitbox IDs Startup (from beginning of move) Hitbox lasts for Endlag
0 6 4 -
1 10 16 13

Hitbox Properties

Hitbox ID Location Damage Angle Knockback Growth Weight-based Knockback Base Knockback Radius Z offset Y offset X offset Effect Odds of Causing Tripping Hitlag Multiplier SDI Multiplier Shield Damage
0 Foot 8% 60° 43 0 100 3.5 0 1.5 4.4 Normal 0% 1 1 1
1 Foot 6% 110° 43 0 100 2.6 0 1.5 4 Normal 0% 1 1 1

References

Master Core Alpha


Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.