Tatsumaki Senpukyaku: Difference between revisions
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'''Tatsumaki Senpukyaku''' ({{ja|竜巻旋風脚|Tatsumaki Senpūkyaku}}, ''Tornado Whirlwind Leg'') (or simply '''Tatsumaki''') is {{SSB4|Ryu}}'s side special in ''[[Super Smash Bros. 4]]''. The move involves Ryu jumping and spinning like a top with one leg in a singular direction. It can be used as a decent horizontal recovery due to it stalling Ryu's fall while moving, although the move has decent strength when used as an attack. Depending on how long the special button is held, the move has more distance and length; Ryu spins once with the special button tapped once, while he spins thrice if the button is held. The move deals 8-9% unheld, and gains power and knockback if the button is held, dealing 12% with enough diagonal knockback to KO at 165%. | '''Tatsumaki Senpukyaku''' ({{ja|竜巻旋風脚|Tatsumaki Senpūkyaku}}, ''Tornado Whirlwind Leg'') (or simply '''Tatsumaki''') is {{SSB4|Ryu}}'s side special in ''[[Super Smash Bros. 4]]''. The move involves Ryu jumping and spinning like a top with one leg in a singular direction. It can be used as a decent horizontal recovery due to it stalling Ryu's fall while moving, although the move has decent strength when used as an attack. Depending on how long the special button is held, the move has more distance and length; Ryu spins once with the special button tapped once, while he spins thrice if the button is held. The move deals 8-9% unheld, and gains power and knockback if the button is held, dealing 12% with enough diagonal knockback to KO at 165%. | ||
Additionally, performing the original arcade motion (down, down back, back, special button) will result in the attack gaining more power and distance. Ryu announces "Tatsumaki Senpukyaku!" if a player does a successful grounded version, and "Tatsumaki!" if a player does it in the air. This version deals 13% and can KO at 140% if held down; if not, the attack cannot KO until 220% or higher. | Additionally, performing the original arcade motion (down, down back, back, attack/special button) will result in the attack gaining more power and distance. Ryu announces "Tatsumaki Senpukyaku!" if a player does a successful grounded version, and "Tatsumaki!" if a player does it in the air. This version deals 13% and can KO at 140% if held down; if not, the attack cannot KO until 220% or higher. | ||
==Origin== | ==Origin== | ||
Tatsumaki Senpukyaku is one of the original special moves Ryu had in his arsenal ever since the first ''Street Fighter'', | Tatsumaki Senpukyaku is one of the original special moves Ryu had in his arsenal ever since the first ''Street Fighter'', where Ryu and his rival, Ken, could perform it by moving the joystick in a semicircle away from the opponent, and then pressing any kick button. In ''Street Fighter II'', both Ryu and Ken's Tatsumaki Senpukyaku dealt a single hard-hitting hit, with the distance depending on the kick button pressed. As the series progressed, Ken's Tatsumaki Senpukyaku diversified in ''Street Figher Alpha'', dealing multiple weak hits as opposed to one strong hit, while more fighters gained the ability to use Tatsumaki Senpukyaku, including both Ryu and Ken's Evil counterparts, along with Gouken. Other fighters tended to have a similar move, although named differently, such as Chun-Li's Spinning Bird Kick. | ||
{{Special Moves|char=Ryu}} | {{Special Moves|char=Ryu}} |
Revision as of 04:05, June 16, 2015
Tatsumaki Senpukyaku | |
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File:TatsumakiWiiU.jpg Tatsumaki Senpukyaku's preview icon in Super Smash Bros. for Wii U. | |
User | Ryu |
Universe | Street Fighter |
Tatsumaki Senpukyaku (竜巻旋風脚, Tornado Whirlwind Leg) (or simply Tatsumaki) is Ryu's side special in Super Smash Bros. 4. The move involves Ryu jumping and spinning like a top with one leg in a singular direction. It can be used as a decent horizontal recovery due to it stalling Ryu's fall while moving, although the move has decent strength when used as an attack. Depending on how long the special button is held, the move has more distance and length; Ryu spins once with the special button tapped once, while he spins thrice if the button is held. The move deals 8-9% unheld, and gains power and knockback if the button is held, dealing 12% with enough diagonal knockback to KO at 165%.
Additionally, performing the original arcade motion (down, down back, back, attack/special button) will result in the attack gaining more power and distance. Ryu announces "Tatsumaki Senpukyaku!" if a player does a successful grounded version, and "Tatsumaki!" if a player does it in the air. This version deals 13% and can KO at 140% if held down; if not, the attack cannot KO until 220% or higher.
Origin
Tatsumaki Senpukyaku is one of the original special moves Ryu had in his arsenal ever since the first Street Fighter, where Ryu and his rival, Ken, could perform it by moving the joystick in a semicircle away from the opponent, and then pressing any kick button. In Street Fighter II, both Ryu and Ken's Tatsumaki Senpukyaku dealt a single hard-hitting hit, with the distance depending on the kick button pressed. As the series progressed, Ken's Tatsumaki Senpukyaku diversified in Street Figher Alpha, dealing multiple weak hits as opposed to one strong hit, while more fighters gained the ability to use Tatsumaki Senpukyaku, including both Ryu and Ken's Evil counterparts, along with Gouken. Other fighters tended to have a similar move, although named differently, such as Chun-Li's Spinning Bird Kick.