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(→Ground attacks: Corrected all false information.) |
(→Aerial attacks: Added correct info) |
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Line 43: | Line 43: | ||
===Aerial attacks=== | ===Aerial attacks=== | ||
*{{nerf|Forward and | *{{nerf|Forward does 3% less damage (12 → 9%) and has less growth (108 → 98).}} | ||
*{{buff|Neutral | *{{buff|Neutral aerial deals 1% more damage (10 → 11%) and has more knockback (20 base/90 growth → 30 base/100 growth).}} | ||
*{{buff|Up air has more reach.}} | *{{buff|Up air has more reach.}} | ||
*{{buff|Back aerial | *{{buff|Back aerial deals 1% more damage (12 → 13%) and has drastically increased knockback (10 base/90 growth → 30 base/120 growth).}} | ||
*{{nerf| | *{{nerf|Back aerial has more landing lag (15 frames → 18 frames).}} | ||
*{{nerf|Down aerial | *{{nerf|Down aerial deals less damage (16 → 14%) and the last hit now knocks back the opponent, giving it less combo potential.}} | ||
*{{buff|Down air | *{{buff|Down air is harder to SDI out of.}} | ||
===Throws/other attacks=== | ===Throws/other attacks=== |
edits