Super Smash Bros. 4

Mario (SSB4)/Neutral attack: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
==Overview==
==Overview==
Mario's neutral attack is a series of two punches and a kick that each start rapidly and do minor damage. A jab lock could lead into a {{Mvsub|Mario|SSB4|forward smash}} or an {{Mvsub|Mario|SSB4|down smash}}.
Mario's neutral attack is a series of two punches and a kick that each start rapidly and do minor damage. A jab lock could lead into a {{Mvsub|Mario|SSB4|forward smash}} or a {{Mvsub|Mario|SSB4|down smash}}.


For technical data of each individual hit, see:
For technical data of each individual hit, see:
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*[[Mario (SSB4)/Neutral attack/Hit 2]]
*[[Mario (SSB4)/Neutral attack/Hit 2]]
*[[Mario (SSB4)/Neutral attack/Hit 3]]
*[[Mario (SSB4)/Neutral attack/Hit 3]]
==Frame Data==
==Frame Data==
All data is measured in [[Frame|Frames]].
All data is measured in [[Frame|Frames]].

Revision as of 20:44, April 24, 2015

Overview

Mario's neutral attack is a series of two punches and a kick that each start rapidly and do minor damage. A jab lock could lead into a forward smash or a down smash.

For technical data of each individual hit, see:

Frame Data

All data is measured in Frames.

Hit Hitbox IDs Starts at (within hit) Lasts for Endlag
1 0-2 2 2 6
2 0-2 2 2 6
3 0-2 7 2 13

External links

[1]


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