Talk:Spectator Mode: Difference between revisions
m (Kirby is by far the most chosen character by noobs, and Pit is also used for cheap strategies) |
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*Players with less experience tend to select certain characters: | *Players with less experience tend to select certain characters: | ||
**{{SSBB|Kirby}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Ike}} or {{SSBB|Lucas}}, given their [[cheap]] strategies, which can be easily overcome by more experienced players. | **{{SSBB|Kirby}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Ike}} or {{SSBB|Lucas}}, given their [[cheap]] strategies, which can be easily overcome by more experienced players. | ||
**{{SSBB|Mario}}, given it's the character | **{{SSBB|Mario}}, given it's the character described as "well-rounded" that many players try first and are comfortable with. | ||
*Interestingly, beginner players tend to pick characters that appear stronger, and tend to avoid weaker-looking characters. As such, {{SSBB|Mr. Game and Watch}}, {{SSBB|R.O.B.}}, etc. tend to be avoided by casual players, not to mention that these characters are also unlockable (read above). Similarly, characters with "mocking" colors, such as {{SSBB|Captain Falcon}}'s pink outfit, tend to be chosen by more experienced players, as to mock the weaker ones. | *Interestingly, beginner players tend to pick characters that appear stronger, and tend to avoid weaker-looking characters. As such, {{SSBB|Mr. Game and Watch}}, {{SSBB|R.O.B.}}, etc. tend to be avoided by casual players, not to mention that these characters are also unlockable (read above). Similarly, characters with "mocking" colors, such as {{SSBB|Captain Falcon}}'s pink outfit, tend to be chosen by more experienced players, as to mock the weaker ones. | ||
*Players only try Team Battles after they've gained some experience. As such, some of the rules above can't be taken as much into consideration on Team Battles. Instead, one should attempt to bet on teams who have a good dynamic, like a {{SSBB|Bowser}}/{{SSBB|Sonic}} team. | *Players only try Team Battles after they've gained some experience. As such, some of the rules above can't be taken as much into consideration on Team Battles. Instead, one should attempt to bet on teams who have a good dynamic, like a {{SSBB|Bowser}}/{{SSBB|Sonic}} team. | ||
*Although a lot less applicable than in professional matches, character [[tier]]s can also be taken into account when selecting a player to bet on. | *Although a lot less applicable than in professional matches, character [[tier]]s can also be taken into account when selecting a player to bet on. | ||
*If there are several [[taunt match]] characters, specially if they're all the same, and one character who doesn't fit, there is a chance that the latter will attempt to ruin the taunt party. Given that the match might become a 3-to-1 fight, the party crasher might lose. | *If there are several [[taunt match]] characters, specially if they're all the same, and one character who doesn't fit, there is a chance that the latter will attempt to ruin the taunt party. Given that the match might become a 3-to-1 fight, the party crasher might lose. | ||
*Paying attention to the character and stage combinations can also help tremendously in some cases. For instance, if a team of two Ikes is fighting a Fox and Kirby team, on [[Big Blue]], the Ike team will likely lose, given that if they get bumped onto the track, their horrible recovery won't stop them from getting back, whereas the same doesn't happen with Fox or Kirby. | |||
== Tense == | |||
I don't see why the SSBB part of the article should be in the present tense, as it would be factually wrong - saying it "Is available on Nintendo Wi-Fi Connection" is wrong, since neither the mode itself, nor the service are available. Yes, the Intro and, when it's released, the SSB4 section should be present tense, but even considering consistency, it's... well, illogical. Have I missed something here? Is there a consistency rule? Score[[Special:Contributions/ScoreCounter|C]]o[[User:ScoreCounter|u]]n[[User Talk:ScoreCounter|t]]er 05:59, 26 June 2014 (EDT) | |||
:Did you not see the cleanup tag right there at the top of the page? It's in present tense because nobody fixed it yet, not because of some conscious effort to keep it present tense. So instead of pointing out what we already know, go fix it. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 06:08, 26 June 2014 (EDT) | |||
::No, I did see it, but Qwerty's last edit added additional to the cleanup, saying "should ''not'' be in past tense", and changed one instance of past to present, so I'd be breaking SW:1RV. Thanks anyways. Score[[Special:Contributions/ScoreCounter|C]]o[[User:ScoreCounter|u]]n[[User Talk:ScoreCounter|t]]er 06:13, 26 June 2014 (EDT) | |||
:::I didn't word it correctly. I meant to write that everything did not have to be in past tense; for example: "...over time, they make a net loss..." or "When viewing a match, only characters used are shown...", where the article is describing a player's action during the mechanic. <font face="sand">[[User:Qwerty|<font color="#04FE6D">Qwerty</font>]] [[User talk:Qwerty|<font color="#665C2A">the</font>]] [[Special:Contributions/Qwerty|<font color="#08CFCC">lord</font>]] [[File:Nessytrewq.jpg|16px]]</font> 11:18, 26 June 2014 (EDT) | |||
== Randomisation Errors? == | |||
Whilst randomly idling in Spectator (SSB4), I got the exact same game twice in the same session (within about an hour.) Notable, or just an isolated incident? I'm not sure. Anyone else seen this? Score[[Special:Contributions/ScoreCounter|C]]o[[User:ScoreCounter|u]]n[[User Talk:ScoreCounter|t]]er 10:57, 25 February 2015 (EST) | |||
:Same set of THREE games actually... So I was likley shifted a few back in the game queue. Score[[Special:Contributions/ScoreCounter|C]]o[[User:ScoreCounter|u]]n[[User Talk:ScoreCounter|t]]er 11:00, 25 February 2015 (EST) |
Latest revision as of 11:00, February 25, 2015
Help[edit]
Why can't I spectate matches anymore? The option doesn't show upon the "With anyone" screen. It might be because I have too many friends, help!
Hmm... that's weird.Zixor (talk) 08:23, 11 July 2008 (UTC)
questions[edit]
I have many questions regarding spectator mode. -Why is the timer different every time? (sometimes I have 30 seconds to decide where to bet, and others I have only 8)
-more later —Preceding unsigned comment added by Zixor (talk • contribs)
- Forums, plz. FyreNWater - (Talk • Contributions ) 11:36, 11 July 2008 (UTC)
Still works in Britain/Europe... ~Teh Blue Blur~~You're too slow!~ 14:11, 5 July 2009 (UTC)
- I concur. It could be the case that this discontinuation applies only to America, but there's no mention of it being discontinued anywhere on the DOJO!!, so maybe it was just a rumour... Feedback from people from different parts of the world would be useful. PenguinofDeath 14:23, 5 July 2009 (UTC)
Tips[edit]
Fine, but let me at least put it on the talk page. I don't want all the trouble I went through to be gone forever, specially when I know it'll help others. Anyway, here are some tips that used to be on the main page: — {EspyoT} 14:43, 30 July 2013 (EDT)
Even though the nature of online matches is relatively random, there are a few tips one can follow in order to increase the chances of betting on the winner. Keep in mind that these tips are subjective and not always true, so they should only serve as general considerations, not rules.
- Beginner players tend to have locked characters. If someone's playing with an unlockable character, chances are they've been playing for more than a couple of hours.
- Beginner players won't be aware that pressing certain buttons will toggle a character's palette, so betting on players who have a color that's different from the default is a bit more likely to be a bet on a more experienced player.
- Likewise, beginner players won't be aware that one can press the character portraits to switch to a different sub-character, nor will they know straight away that one can hold a button to start as Zero Suit Samus. As such, if a player is using Sheik instead of Zelda, Charizard/Squirtle/Ivysaur instead of Pokémon Trainer or specially Zero Suit Samus instead of Samus, they're probably a bit more comfortable with the game and its small character selection quirks.
- Players with less experience tend to select certain characters:
- Interestingly, beginner players tend to pick characters that appear stronger, and tend to avoid weaker-looking characters. As such, Mr. Game and Watch, R.O.B., etc. tend to be avoided by casual players, not to mention that these characters are also unlockable (read above). Similarly, characters with "mocking" colors, such as Captain Falcon's pink outfit, tend to be chosen by more experienced players, as to mock the weaker ones.
- Players only try Team Battles after they've gained some experience. As such, some of the rules above can't be taken as much into consideration on Team Battles. Instead, one should attempt to bet on teams who have a good dynamic, like a Bowser/Sonic team.
- Although a lot less applicable than in professional matches, character tiers can also be taken into account when selecting a player to bet on.
- If there are several taunt match characters, specially if they're all the same, and one character who doesn't fit, there is a chance that the latter will attempt to ruin the taunt party. Given that the match might become a 3-to-1 fight, the party crasher might lose.
- Paying attention to the character and stage combinations can also help tremendously in some cases. For instance, if a team of two Ikes is fighting a Fox and Kirby team, on Big Blue, the Ike team will likely lose, given that if they get bumped onto the track, their horrible recovery won't stop them from getting back, whereas the same doesn't happen with Fox or Kirby.
Tense[edit]
I don't see why the SSBB part of the article should be in the present tense, as it would be factually wrong - saying it "Is available on Nintendo Wi-Fi Connection" is wrong, since neither the mode itself, nor the service are available. Yes, the Intro and, when it's released, the SSB4 section should be present tense, but even considering consistency, it's... well, illogical. Have I missed something here? Is there a consistency rule? ScoreCounter 05:59, 26 June 2014 (EDT)
- Did you not see the cleanup tag right there at the top of the page? It's in present tense because nobody fixed it yet, not because of some conscious effort to keep it present tense. So instead of pointing out what we already know, go fix it. Omega Tyrant 06:08, 26 June 2014 (EDT)
- No, I did see it, but Qwerty's last edit added additional to the cleanup, saying "should not be in past tense", and changed one instance of past to present, so I'd be breaking SW:1RV. Thanks anyways. ScoreCounter 06:13, 26 June 2014 (EDT)
- I didn't word it correctly. I meant to write that everything did not have to be in past tense; for example: "...over time, they make a net loss..." or "When viewing a match, only characters used are shown...", where the article is describing a player's action during the mechanic. Qwerty the lord 11:18, 26 June 2014 (EDT)
- No, I did see it, but Qwerty's last edit added additional to the cleanup, saying "should not be in past tense", and changed one instance of past to present, so I'd be breaking SW:1RV. Thanks anyways. ScoreCounter 06:13, 26 June 2014 (EDT)
Randomisation Errors?[edit]
Whilst randomly idling in Spectator (SSB4), I got the exact same game twice in the same session (within about an hour.) Notable, or just an isolated incident? I'm not sure. Anyone else seen this? ScoreCounter 10:57, 25 February 2015 (EST)